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Просмотр полной версии : CMaNGOS Commits


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  1. Possibility drop (hide infact) records from DBStore/SQLStorage.
  2. [9755] Fixed sql update version and related data
  3. [9756] Avoid database query on tutorial save by caching tutorial state.
  4. [9757] Add triggered spell(strength buff) for 71904
  5. [9758] Include SharedDefines.h to AchievementMgr.h for provided used enum type definition.
  6. [9759] Comment cleanups related to spell base points use.
  7. [9760] Add missing argument causing crash using .list obj, after change in [9663]
  8. [9761] Restore .list object output.
  9. [9762] Init client build at reconnect (logout back to char list)
  10. [9763] Use min/max BG/arena levels from DBC. Update table content.
  11. [9764] Remove outdated code for 15286
  12. [9765] Prevent crash at use .npc delitem to item with multiply extanded costs.
  13. [9766] Remove outdated code for 54936
  14. [9767] Add the posibility to keep deleted characters in the database for a while and also add relate
  15. [9768] Fixed my last sec. fix problem :/
  16. [9769] Fixed typo in characters.sql.
  17. [9770] Use more proper std::istringstream for parse args.
  18. [9771] Fixed typos in mangosd.conf comments
  19. [9772] Make GCC happy and restore buuild at *unix now really.
  20. [9773] Fixed typo in code comment.
  21. [9774] Fix periodic damage combat log displaying
  22. [9775] Cleanups in framework library.
  23. [9776] Set m_mover to NULL on remove SPELL_AURA_MOD_POSSESS by delete.
  24. [9777] Fixed `instance_template` error output arg in one from cases.
  25. [9778] Old gcc hash_map not have support for std::string keys.
  26. [9779] Drop trailing whitespaces.
  27. [9780] Change CalcAbsorbResist/isBlocked to be called from target side
  28. [9781] One more typo in instance_template loading error output.
  29. [9782] Small clean up in 2 method names
  30. [9783] Update 33851 and ranks according to 3.1.0 patch notes
  31. [9784] Move damage and crit calculation for certain effects of spells with delayed hit to spell laun
  32. [9785] Remove special dagger starting outfit amount.
  33. [9786] Fixed crash at drop vendor items (anorther way).
  34. [9787] Allow propertly remove attack speed buff/debuff at death.
  35. [9788] If we use "debug bg" it must ignore that we are lonely on the bg.
  36. [9789] Implement spell selection, for creatures in instances, based on map difficulty
  37. [9790] No reason lost time at other checks if spell diff id not provided.
  38. [9791] Fixed problem with character deleting at some server platforms.
  39. [9792] Fix wrong damage dealing from commit [9784]
  40. [9793] Add 'Logout Player' output to the Char.log
  41. [9794] Implement ".account characters" command
  42. Fixed sql update for avoid apply problems.
  43. [9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)
  44. [9796] Controlled unit should be a source of movement packets, not player-controller.
  45. [9797] Prevent interect with NPC/Gameobject player in non-react state
  46. [9798] Implement basic splitting for caster/target part damage/heal bonus calculations, periodic dam
  47. [9799] Remove duplicate code causing next reset of daily/weekly quests to double up
  48. [9800] Not need explicit value numbering for internal server side enum
  49. [9801] Typo in enum name.
  50. [9802] Fix 17962 damage broken after [9798] commit
  51. [9803] Fix typo in taken damage/healing bonus calculations and fix damage of 64085
  52. [9804] Add script effect of spell 52941
  53. [9805] Fixed lost flight mount/form for GM in old contentes.
  54. [9806] Fixed player loading to transport.
  55. [9808] Simplify TaxiPathNodes data use, specially for transport case.
  56. [9807] Add some missing (dummy) opcode handlers to the list.
  57. [9809] Drop dead code after switch.
  58. [9810] Move pre-switch sql updates (except realmd related) to subdir.
  59. [9811] Update/fix some opcode names.
  60. [9812] Fix a typo.
  61. [9813] Add VS2010 project files to git_id
  62. [9814] Add filter files to VC100 projects
  63. [9815] Some cleanups in vc100 project files.
  64. [9816] Add script effect of spell 44462
  65. [9817] Add dummy effect of spell 53808
  66. [9818] Fix display bug when spell with more than 1 persistent area aura effect had several icons
  67. [9819] Rename some more opcodes.
  68. [9820] Fix some handlers (correctly use Handle_ServerSide).
  69. [9821] Rename two more opcodes...
  70. [9822] Fix link error in gcc after [9816] and include needed header
  71. [9824] Use in taxi flight movegen original taxipath data.
  72. [9823] Really fixed link error in gcc after [9816].
  73. [9825] Rename one more opcode.
  74. [9826] Fix spell 38736
  75. Replace DOS lines ends by Unix version.
  76. [9827] Rename two more opcodes (related to projectiles).
  77. [9828] Fix TARGET_AREAEFFECT_CUSTOM
  78. [9829] Avoid redundent data copy in transport waypoints generation.
  79. [9830] Implement taxi/transport event scripts support.
  80. [9831] Fix type conversion in spell/healing bonus calculations
  81. [9832] Move function to select an attacking target from EventAi to Creature class
  82. [9833] Allow TARGET_AREAEFFECT_CUSTOM to target invisible/not targetable npc if script target for th
  83. [9834] Fix damage bonus applying from 49471 and ranks to 49143 and ranks
  84. [9835] Fix broken compilation after [9831]. Thanks to VladimirMangos.
  85. [9836] Make log output code more consistent for diff build modes.
  86. [9837] Remove calls to Taken part when its not used for damage dealing and fix HoT tick amount used
  87. [9838] More log filters and macro uses.
  88. [9839] Fix shadow damage part of 55090 and ranks
  89. [9838] More log filters and macro uses.
  90. [9840] Include Timer.h for getMSTime in SendMonsterMoveByPath
  91. [9841] Really fix invisible target selection for TARGET_AREAEFFECT_CUSTOM
  92. [9842] Remove a line of whitespace
  93. [9843] Restore need seelction show at loot roll.
  94. [9844] Fix some whitespace errors.
  95. [9845] Fix dispel damage for 30108 and ranks
  96. [9847] Add dummy effect of spell 50546, 50547 and 50548
  97. [9846] Restore work of 44745 and rank/s
  98. [9848] Add script effect of spell 47393, 47615 and 47638
  99. [9849] Implement character database clean up.
  100. [9850] Fixed target selection for area spells casted from aura at enemy.
  101. [9851] Restore work of 1856 and ranks
  102. [9852] Disable forced alteration of specialFlags in quest_template at startup.
  103. [9853] Add dummy effect of spell 61832
  104. [9855] Fix some sqls from prev. commit
  105. [9854] Fix negative amounts for spell base damage/healing and fix heal effects to correctly benefit
  106. [9856] Add dummy effect of spell 51840
  107. [9857] Fix double damage dealing of 63625 and ranks. Thanks to Revils
  108. [9858] Restore work of 1064 and ranks, broken in [9854]
  109. [9859] Add dummy effect of spell 51964
  110. [9860] Add script effect of spell 54182
  111. [9861] Backporting some code chnages from 400 branch.
  112. [9862] Defines for some spelentry arrays.
  113. [9863] Implement SPELL_EFFECT_BREAK_PLAYER_TARGETING (93)
  114. [9864] Use proper arg for player name send.
  115. [9865] Add support split damage for spells 66765, 67333.
  116. [9866] More weapon damage split spells.
  117. [9867] Prevent another potion drink until combat end.
  118. [9868] Impliment glyph 42905.
  119. [9869] Extend SCRIPT_COMMAND_QUEST_EXPLORED to allow playerplayer as source/target
  120. [9870] Add script id to all remaining SCRIPT_COMMAND_* error message outputs.
  121. [9871] Implement movement impairing effects for spell 58875.
  122. [9872] Update damage/energize calculation for 1454 and ranks.
  123. Replaced hardcoded value with enum.
  124. [9873] Drop outdated code for 18788
  125. [9874] Fix auras with custom periodic damage not entering spell/melee bonus damage done methods
  126. [9875] Fix immunity ignoring for delayed spells
  127. [9876] Fixed TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER work
  128. [9877] One more meteor-like spell.
  129. [9878] Set for client battleground weekend event world state.
  130. [9880] Prepare world state inint packet data in more clean way.
  131. [9879] Update battleground weekend world state at start/stop event.
  132. [9881] Add additional fields to *_scripts tables for storage of more data.
  133. [9882] Add support for mounts dependent from riding skill and location
  134. [9883] Change SCRIPT_COMMAND_TALK to support CHAT_TYPE_* using enum ChatType
  135. [9884] Code style fixes thx to hunuza & Wowka321
  136. [9885] Added VS2010 projects for maps extractor.
  137. [9886] Implement new commands for account search
  138. [9888] Party restore IsKnowHowFlyIn and add area arg
  139. [9887] Fix special mounts using in Dalaran
  140. [9889] Extend features available for SCRIPT_COMMAND_TALK
  141. [9890] Add TYPEMASK_WORLDOBJECT to enum TypeMask
  142. [9891] Implement *_scripts for creature_movement
  143. [9892] Cleanups for BattleGroundEY code
  144. [9897] Avoid multiply AP bonus coeff. with spell power bonus.
  145. [9896] Cleanup spell bonus coeff use code
  146. [9895] Move DotFactor+GetSpellCastTimeForBonus call to CalculateDefaultCoefficient
  147. [9894] Move GetCastingTimeForBonus and some other code to GetSpellCastTimeForBonus.
  148. [9893] Fixed some spelling typos in function/structure names.
  149. [9899] Fixed sql update for ptrev. commit.
  150. [9898] Implement redundent values check in `spell_bonus_data`
  151. [9900] Fix SPELL_MOD_SPELL_BONUS_DAMAGE applying
  152. [9901] Second attempt fix sql update :/
  153. [9901] Implement 71342 mount selection
  154. [9903] Fixed build problem at *nix.
  155. [9904] Add new config option for wait mode at startup error.
  156. [9905] Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).
  157. [9906] More user friendly output at DB version check fail.
  158. [9908] Add missing break. Not affect current code work.
  159. [9907] Make comment really proccessed by doc generator.
  160. [9909] Prevent SQL injection in equipment sets code.
  161. [9910] Implement expected from 3.2.x time limit for BattleGroundWS.
  162. [9911] Check script using and existance at `creature_movement_scripts` load.
  163. [9912] Partly revert [9911] :/
  164. [9913] Fix TARGET_SCRIPT searcher and also look for objects that are Pet*
  165. [9914] Add script effect of spell 51864, 51889 and 51910
  166. [9915] Clarify game_event field values and fix typos.
  167. [9916] Fixed .account onlinelist work.
  168. [9917] Fixes in loot roll timer work and related cleanups.
  169. [9919] Output player name in ObjectGuid player output string.
  170. [9918] Fixed player's tapped creature loot access by group in diff cases
  171. [9920] Restore group rewarding at player kill.
  172. [9922] Rename BG_WS_UNK1 -> BG_WS_TIME_ENABLED
  173. [9921] In case player who tap creature in group leave group it must anyway rewarded with group.
  174. [9923] Fixed typo in prev commit.
  175. [9924] Implement .server log filter and .server log level comamnds.
  176. [9925] Add more log filters
  177. [9926] Typos in Unit::DealDamageMods
  178. [9927] Support new raid allowed quest types.
  179. [9928] Fix build...
  180. [9929] Move apply spell coeffs and level penalties code to new function.
  181. [9930] Move enum QuestTypes to QuestDef.h where it only used.
  182. [9932] Change AllowTwoSide.Accounts default in code also.
  183. [9931] After 3.2.0 expected AllowTwoSide.Accounts = 1 for any realm type by default.
  184. [9933] Call DealDamageMods for leech DoTs damage
  185. [9934] Skinning related fixes
  186. [9935] ACE realmd, thanks to Zor and Vladimir for windows.
  187. [9936] Remove sockets library from UNIX build
  188. [9938] Correct premature call of TalkedToCreature.
  189. [9937] Added copyright notice.
  190. [9939] Sockets library use finally dropped
  191. [9940] Fix typo in AuthSocket.cpp
  192. [9941] Add additional check for UNIT_NPC_FLAG_GOSSIP before using TalkedToCreature
  193. [9942] Output ACE version at realmd start.
  194. [9943] Add a small delay for npc despawn related to spell 51840
  195. [9944] Implement spell 633 and ranks self casting restrictions in 3.3.x
  196. [9945] Update mangos_spell_check.sql
  197. [9946] Prevent remove unexpected for remove spell at cast 35729.
  198. [9947] More skinning fixes.
  199. [9948] Remove a few not needed checks in spell script effect
  200. [9949] Add target for TARGET_DUELVSPLAYER_COORDINATES only if not provided by another way.
  201. [9950] Fixed crash at .gobject turn command (at *nix at least)
  202. [9951] Fixed bug with raid subgroup size update at move member to another.
  203. [9952] Allow update subgroup in raid for offline players.
  204. [9953] Remove two not needed cast to Creature* and make code more safe
  205. [9954] Lost socket.vcxproj referecne in VS projects.
  206. [9956] Spell 45524 expected apply debuf 55095 to target at cast.
  207. [9955] Prevent negetive proc events from possitive effects of negative spells.
  208. [9957] Alow sell item for money and extanded coset without momey in same time.
  209. [9958] Implement item 34753, 43015, 43478, 43480, 46887.
  210. [9959] Fixed resent radnom problem with looting related to skinning code changes.
  211. [9960] Implement glyph 43390.
  212. [9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.
  213. [9961] Restore work talent 18213 and ranks.
  214. [9963] Implement per-tick chance for shard for spell 1120 and ranks.
  215. [9964] Implement Treshold in Masterloot.
  216. [9965] Fixed triggering of spell 55095 by 45524.
  217. [9966] Add CharacterDatabaseCleaner to VS2010 filters.
  218. [9967] Fix 16164 proc conditions
  219. [9968] Allow have reserved entries with empty names in log filters table.
  220. [9969] Additional check for HandleAutoBankItemOpcode.
  221. [9970] Fixed array free in vmap code
  222. [9971] Typo in BattleGroundQueue::AddGroup arg name
  223. [9972] Move CharacterDatabaseCleaner.* to Tools group as for VS100 done.
  224. [9973] Fixed selection BG map difficulty.
  225. [9974] Restore raid functionality broken after one from 3.3.x switches.
  226. [9975] Use special function for honored/xp kill check
  227. [9976] Fixed typo in recently added group enums.
  228. [9977] Update talent 16180 and ranks work.
  229. [9978] Add explicit AP damage bonus for spells 55095, 55095.
  230. [9979] Update max cooldown length req. for spell casting at arena.
  231. [9980] Remove target guid in spell with TARGET_FLAG_DEST_LOCATION
  232. [9981] For non-player at "offline" delete hostile references.
  233. [9982] Group out of range member must based at client existances.
  234. [9983] Leave at AFK applied only to battlegrounds (not arena)
  235. [9984] Implement item 43214 work.
  236. Send SMSG_CORPSE_NOT_IN_INSTANCE if player in ghost form tries to enter an instance without player's
  237. [9986] Talent 51459 and ranks affect only melee auto-attacks.
  238. [9987] Restore work talent 12311 and ranks.
  239. [9988] Add correct spell chain data for 61024 and 61316.
  240. [9989] Use unix styoe line ends in soem files
  241. [9990] Use more correct data for prev. sql update.
  242. [9991] Next step in fix SMSG_GROUP_LIST structure.
  243. [9992] Fixed MSG_PARTY_ASSIGNMENT processing.
  244. [9993] Limit spell 50988, 59870 targets amounts to expected.
  245. [9994] Fixed a bug/typo that prevent to summon a special flying mount.
  246. [9995] Move GridMap class (and related structs/enums) to separate cpp/h.
  247. [9996] Remove grid state debugging code and move state machine to MapManager.
  248. [9997] Some changes in HashMapHolder.
  249. [9998] Fix *nix build.
  250. [9999] Remove a piece of trailing whitespace.