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Просмотр полной версии : CMaNGOS Commits


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  1. Fix mount usage in dungeons
  2. Move hardcoded map IDs from core to DB
  3. [13952] Add missing instance_template data for clear install
  4. Forgotten row in instance_template table for clean install
  5. Should be able to mount in deadmines also
  6. Fix typo and add deadmines map id into update
  7. Fix typo
  8. Implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT
  9. Implement AURA_INTERRUPT_FLAG_LANDING
  10. Implement AURA_INTERRUPT_FLAG_TELEPORTED
  11. Add missing braces in BRD script
  12. Fix Bit wise AND with a null constant
  13. Simplify redundant condition in Player.cpp
  14. Fix typo in Belnistrasz script
  15. Fix integer division in Orb of Draconic Energy script
  16. TerrainInfo: some improvements and fix GetHeightStatic() accuracy
  17. Fix potentially crash in Orb of Draconic Energy script
  18. GridMap: check data integrity on loading and create map holes data on…
  19. PathFinder: optimize optimization (speed up calc)
  20. PathFinder: improve point optimization for path with different height…
  21. Fix compilation
  22. Improve spell damage calculation
  23. Fix typo
  24. zlib: update 1.2.8 -> 1.2.11
  25. Implement spell 42442
  26. Improve quest item tracking in UI
  27. Fix refund logic for rogues/druids
  28. Combat Rolls Overhaul: Hotfix partial block logical typo
  29. Fix OpenSSL include
  30. Fix build and link errors on mac (#5)
  31. Fix OSX building and implement Travis.
  32. Fix some Travis warnings
  33. Fix fishing
  34. Fix Travis warnings on OSX compile
  35. typo
  36. Fix Travis warnings in mmap builder
  37. Fix Travis warnings in vmap extractor
  38. Fix Travis warnings in genrevision 2
  39. Fix Travis warnings in genrevision
  40. Fix travis warnings in extractor
  41. Fix initialization order
  42. VMAP: WorldModel - improvements and fix Travis warnings
  43. VMAP: MapTree - improvements and fix Travis warnings
  44. Fix load liquid data logic in mmap builder
  45. typo
  46. PathFinder: improve path points cuts in some problematic places (firs…
  47. Object: add GetNameStr() function returns std::string
  48. ObjectAccessor: greatly speedup FindPlayerByName() function
  49. Implement gossip conditions for ZM opvp script
  50. Implement condition support for outdoor PvP scripts
  51. Fix crashes and potential memory leaks related to adding aura holders
  52. Fix VA corruption crashes in PSendSysMessage on Linux
  53. Fix spell 61588 target count
  54. Fix another memory leak for aura holders and potential crash
  55. Typo fixes
  56. Duel accept and cancel handlers reshuffle
  57. Rewrite Separation Anxiety mechanics in MC
  58. Fix Ragnaros melee behaviour
  59. Further improve Majordomo Executus encounter
  60. Improve Majordomo Executus encounter
  61. Further improve Ragnaros script
  62. Improve Ragnaros script
  63. Add spells for Ragnaros encounter
  64. [13953] Implement variable length dbscript string logic
  65. Improve quest 7622
  66. Fix wrong mention to not existing table
  67. [13954] Implement variable respawn time
  68. Implement only moving closer setting in MoveChase
  69. Add ConditionId to EAI EVENT_T_DEATH
  70. Fix quest Little Morsels
  71. Add CAST_SWITCH_CASTER_TARGET to enable casting of target through EAI
  72. Implement Play Music debug command
  73. Remove some auto_ptr reference.
  74. Fix recently introduced sql error
  75. Remove wrong implementation
  76. Fix eai console error
  77. Add check for spawntimesecsmax at db load
  78. Hide and fix some warnings.
  79. Script Removed for quest 11300
  80. Add project files for Visual Studio 2017
  81. Spelling error
  82. Molten Core - Garr
  83. Hotfix GOB respawn
  84. Fix spell effect for the Ragnaros encounter spells
  85. Improve Runes of Warding script in Molten Core
  86. Sanctuary zones handling for NPCs
  87. Remove PvP Flag in sanctuary zones
  88. Some pointer safety in threat manager
  89. Hate to Zero
  90. AQ20 - Ossirian the Unscarred
  91. Knock Away - Script Effect
  92. Molten Core - Lucifron
  93. Clear PVP option flag on logout
  94. Juicy icon update for mangosd
  95. Fix VS file issues
  96. Initial setup for Battleground SotA
  97. Add documentation for added commands
  98. Implement ACTION_T_INTERRUPT_SPELL
  99. Implement ACTION_T_PAUSE_WAYPOINTS
  100. Remove redundant line
  101. Fix formatting
  102. Fix AI Init conundrum
  103. Add emotes and adjust radiuses
  104. Ghost-O-Plasm event implementation
  105. Fix compilation
  106. EotB unit flag appropriate naming and documentation
  107. Fix GCC build: missing include
  108. Full integration of SD2 to the core.
  109. Update Visual Studio files
  110. Combat Rolls Overhaul: Crush/Glance/Daze revisited
  111. Update code style for quest 6134
  112. Fix previous commit.
  113. Fix typo in SD2 integration
  114. Implement leeway for spells cast by moving units
  115. Move isMoving to Unit::IsMoving
  116. Experimental MinGW support preparation: gsoap
  117. Experimental MinGW support preparation: g3dlite
  118. Experimental MinGW support preparation: shared
  119. Experimental MinGW support preparation: game
  120. Experimental MinGW support preparation: mangosd
  121. Experimental MinGW support preparation: realmd
  122. Experimental MinGW support preparation: g3dlite warnings
  123. Experimental MinGW support preparation: extractors and tools
  124. Enhance script for q.10879
  125. Add scripting enhancements
  126. Refactor and format script
  127. Cleanup Aeranas AI
  128. Add windows application manifest for realmd and mangosd
  129. Implement TBC version of Grimoire Business q.10998
  130. Fix Travis Linux builds
  131. Fix debug log so it provides actual data
  132. Fix typo causing errors
  133. Add missing serverside spells from classic
  134. Fix copy-past typo in ACTION_T_INTERRUPT_SPELL (and Travis warning)
  135. Fix current casted spell type range
  136. Fix Travis OSX compile
  137. Transform spells from classic effects to post change variants
  138. Update SCRIPT_COMMAND_CAST_SPELL documentation
  139. Fix nonsensical condition in CheckPetCast
  140. Fix wrong start event call
  141. Add proper spell usage and GO spawning to q.10310
  142. Refactor m_mNpcEntryGuidCollection and add GO option
  143. q.10310 cleanup
  144. Add visuals and GO despawning
  145. Alter effect of Bloodspore Poison
  146. Add Drain Mana spell used in AQ
  147. Move target count filtering after checkcast to enable easier scripting
  148. Remove old columns from query
  149. Move function to cpp due to its unique wotlk functionality
  150. Update dbscript documentations to reflect pathId additions
  151. Passive spells need to be castable when dead
  152. Fix spell 19869
  153. Fix creature despawn condition in script
  154. Fix another instance of wrong tempsummon condition
  155. Add texts to Ethereum Prison script
  156. Fix Marauding Crust Burster flaky animations by simulating sniff prop…
  157. Implement script for q.10408
  158. Remove unneded serverside spell
  159. Fix randomization issues due to using old C-style rand
  160. Implement complementary script for q.10724
  161. Add helper for running for creatures summoned by spell
  162. Disable error to enable sending SD2 events
  163. Interrupt moving before corpse is removed to avoid spline malfunction
  164. Add missing override
  165. Modify group invite behavior while creating group to be blizzlike
  166. Minor refactor of HandleGroupDisbandOpcode
  167. Slight refactor of HandleGroupInviteOpcode
  168. Declined invitation management for group creation by multiple invites
  169. Documenting FactionGroup.dbc structure and usage notes
  170. Experimental MinGW support: Implemented
  171. Fix CI files
  172. Updated to MySQL 5.7.18
  173. Update to zlib 1.2.11
  174. Update OpenSSL to 1.0.2k
  175. Updated to utf8cpp-2.3.4
  176. libpg-9.6.2
  177. Fix extractors
  178. fix sd2 optional
  179. New folders structure
  180. Refactor some naming to restore FactionGroup meaning
  181. Remove provided Visual Studio Project
  182. Rename deprecated flag UNIT_FLAG_DISABLE_MOVE
  183. Refactor SPELL_RANGE_IDX_COMBAT in CheckRange
  184. "Gnomish Shrink Ray" fix with roll
  185. Fix typo
  186. Fix Travis GCC warning: zero-length gnu_printf format string [-Wforma…
  187. Fix Travis warning: multi-character character constant [-Wmultichar]
  188. Fix AppVeyour VC warning:'>': signed/unsigned mismatch
  189. Fix Travis warning: multi-character character constant [-Wmultichar]
  190. Drop old minor comment
  191. Add missing vanilla dummy
  192. Add missing columns to serverside spell
  193. Slight ReputationMgr modernization
  194. Improve hunter auto shot target switching
  195. Implement TRIGGERED_AUTOREPEAT
  196. Fix +0.5sec added to ranged spell
  197. Fix ExtractResources script calling inexistant binary
  198. Rename SMSG_CAST_FAILED to SMSG_CAST_RESULT
  199. Initial shapeshift form flags documentation
  200. Remove AIF flag for NOT_SEATED from sleep spells
  201. Fix column name in query
  202. Fix SMSG_QUESTGIVER_QUEST_DETAILS
  203. slight tweak of cmangos/mangos-tbc#179 that works for me on ubuntu
  204. Fix weapon swap gcd cheat
  205. Added ambush event for Quest 273.
  206. Add IsSeatedState() to handle AURA_INTERRUPT_FLAG_NOT_SEATED
  207. Verifying a pointer against null after new is not needed.
  208. Fix oflline check while reseting instance
  209. Don't show gossip menu when learning new flight paths
  210. Add gm command to reset known taxi nodes
  211. TARGET_SINGLE_ENEMY seem badly named
  212. [13956] Fix spell chain typos
  213. [13955] Populate spell_chain table with totem auras
  214. Extend Corpse class API
  215. Add intro script for The Beast encounter in UBRS
  216. Add script for 8606 spell
  217. Fix formatting and remove variable usage
  218. All Hunter Ranged spells need +0.5s cast time not just Multi-Shot
  219. Improve Stadium event in UBRS
  220. Rewrite logic to account for nonexistant spell target
  221. Implement Brittle bones
  222. Initial cast flags work
  223. Add script for NPC 10683 in UBRS
  224. Add Areatrigger 171 into ScriptDev2
  225. Edit enum Classes to reflect its usage in future
  226. Implement original trivial level difference API
  227. Implement original trivial level difference lookup table for TBC and …
  228. Implement SPELL_ATTR_EX3_NO_DONE_BONUS
  229. Implement usage of bonus spell healing on PoM
  230. Fix prayer of mending
  231. Implement not running on MoveTargetedHome
  232. Update current attack timer during change of mod
  233. Implement EVENT_T_SELECT_ATTACKING_TARGET and TARGET_T_EVENT_SPECIFIC
  234. Implement SELECT_FLAG_RANGE_RANGE
  235. Implement SelectAttackingTargetParams
  236. Add Linux OpenSSL-1.0 check
  237. Don't take fall damage if SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED is present
  238. Reimplement Mechano-Lord Capacitus in SD2
  239. Add persistent value for spell scripting
  240. Fix compilation by adding phase mask value
  241. Add missing vanilla spell for Growth
  242. Add more vanilla serverside spells used in script
  243. Add missing Classic spell used in BWL scripts
  244. Several improvements for Onyxia encounter
  245. Fix enum redefinition
  246. BWL - Elemental Shield / Broodpower
  247. Update what is considered CC by EventAI
  248. Global unit ownership redesign
  249. Rename confirmed unit flag for player controlled units
  250. [13957] Playerbot: move SQL updates into core