- Fix mount usage in dungeons
- Move hardcoded map IDs from core to DB
- [13952] Add missing instance_template data for clear install
- Forgotten row in instance_template table for clean install
- Should be able to mount in deadmines also
- Fix typo and add deadmines map id into update
- Fix typo
- Implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT
- Implement AURA_INTERRUPT_FLAG_LANDING
- Implement AURA_INTERRUPT_FLAG_TELEPORTED
- Add missing braces in BRD script
- Fix Bit wise AND with a null constant
- Simplify redundant condition in Player.cpp
- Fix typo in Belnistrasz script
- Fix integer division in Orb of Draconic Energy script
- TerrainInfo: some improvements and fix GetHeightStatic() accuracy
- Fix potentially crash in Orb of Draconic Energy script
- GridMap: check data integrity on loading and create map holes data on…
- PathFinder: optimize optimization (speed up calc)
- PathFinder: improve point optimization for path with different height…
- Fix compilation
- Improve spell damage calculation
- Fix typo
- zlib: update 1.2.8 -> 1.2.11
- Implement spell 42442
- Improve quest item tracking in UI
- Fix refund logic for rogues/druids
- Combat Rolls Overhaul: Hotfix partial block logical typo
- Fix OpenSSL include
- Fix build and link errors on mac (#5)
- Fix OSX building and implement Travis.
- Fix some Travis warnings
- Fix fishing
- Fix Travis warnings on OSX compile
- typo
- Fix Travis warnings in mmap builder
- Fix Travis warnings in vmap extractor
- Fix Travis warnings in genrevision 2
- Fix Travis warnings in genrevision
- Fix travis warnings in extractor
- Fix initialization order
- VMAP: WorldModel - improvements and fix Travis warnings
- VMAP: MapTree - improvements and fix Travis warnings
- Fix load liquid data logic in mmap builder
- typo
- PathFinder: improve path points cuts in some problematic places (firs…
- Object: add GetNameStr() function returns std::string
- ObjectAccessor: greatly speedup FindPlayerByName() function
- Implement gossip conditions for ZM opvp script
- Implement condition support for outdoor PvP scripts
- Fix crashes and potential memory leaks related to adding aura holders
- Fix VA corruption crashes in PSendSysMessage on Linux
- Fix spell 61588 target count
- Fix another memory leak for aura holders and potential crash
- Typo fixes
- Duel accept and cancel handlers reshuffle
- Rewrite Separation Anxiety mechanics in MC
- Fix Ragnaros melee behaviour
- Further improve Majordomo Executus encounter
- Improve Majordomo Executus encounter
- Further improve Ragnaros script
- Improve Ragnaros script
- Add spells for Ragnaros encounter
- [13953] Implement variable length dbscript string logic
- Improve quest 7622
- Fix wrong mention to not existing table
- [13954] Implement variable respawn time
- Implement only moving closer setting in MoveChase
- Add ConditionId to EAI EVENT_T_DEATH
- Fix quest Little Morsels
- Add CAST_SWITCH_CASTER_TARGET to enable casting of target through EAI
- Implement Play Music debug command
- Remove some auto_ptr reference.
- Fix recently introduced sql error
- Remove wrong implementation
- Fix eai console error
- Add check for spawntimesecsmax at db load
- Hide and fix some warnings.
- Script Removed for quest 11300
- Add project files for Visual Studio 2017
- Spelling error
- Molten Core - Garr
- Hotfix GOB respawn
- Fix spell effect for the Ragnaros encounter spells
- Improve Runes of Warding script in Molten Core
- Sanctuary zones handling for NPCs
- Remove PvP Flag in sanctuary zones
- Some pointer safety in threat manager
- Hate to Zero
- AQ20 - Ossirian the Unscarred
- Knock Away - Script Effect
- Molten Core - Lucifron
- Clear PVP option flag on logout
- Juicy icon update for mangosd
- Fix VS file issues
- Initial setup for Battleground SotA
- Add documentation for added commands
- Implement ACTION_T_INTERRUPT_SPELL
- Implement ACTION_T_PAUSE_WAYPOINTS
- Remove redundant line
- Fix formatting
- Fix AI Init conundrum
- Add emotes and adjust radiuses
- Ghost-O-Plasm event implementation
- Fix compilation
- EotB unit flag appropriate naming and documentation
- Fix GCC build: missing include
- Full integration of SD2 to the core.
- Update Visual Studio files
- Combat Rolls Overhaul: Crush/Glance/Daze revisited
- Update code style for quest 6134
- Fix previous commit.
- Fix typo in SD2 integration
- Implement leeway for spells cast by moving units
- Move isMoving to Unit::IsMoving
- Experimental MinGW support preparation: gsoap
- Experimental MinGW support preparation: g3dlite
- Experimental MinGW support preparation: shared
- Experimental MinGW support preparation: game
- Experimental MinGW support preparation: mangosd
- Experimental MinGW support preparation: realmd
- Experimental MinGW support preparation: g3dlite warnings
- Experimental MinGW support preparation: extractors and tools
- Enhance script for q.10879
- Add scripting enhancements
- Refactor and format script
- Cleanup Aeranas AI
- Add windows application manifest for realmd and mangosd
- Implement TBC version of Grimoire Business q.10998
- Fix Travis Linux builds
- Fix debug log so it provides actual data
- Fix typo causing errors
- Add missing serverside spells from classic
- Fix copy-past typo in ACTION_T_INTERRUPT_SPELL (and Travis warning)
- Fix current casted spell type range
- Fix Travis OSX compile
- Transform spells from classic effects to post change variants
- Update SCRIPT_COMMAND_CAST_SPELL documentation
- Fix nonsensical condition in CheckPetCast
- Fix wrong start event call
- Add proper spell usage and GO spawning to q.10310
- Refactor m_mNpcEntryGuidCollection and add GO option
- q.10310 cleanup
- Add visuals and GO despawning
- Alter effect of Bloodspore Poison
- Add Drain Mana spell used in AQ
- Move target count filtering after checkcast to enable easier scripting
- Remove old columns from query
- Move function to cpp due to its unique wotlk functionality
- Update dbscript documentations to reflect pathId additions
- Passive spells need to be castable when dead
- Fix spell 19869
- Fix creature despawn condition in script
- Fix another instance of wrong tempsummon condition
- Add texts to Ethereum Prison script
- Fix Marauding Crust Burster flaky animations by simulating sniff prop…
- Implement script for q.10408
- Remove unneded serverside spell
- Fix randomization issues due to using old C-style rand
- Implement complementary script for q.10724
- Add helper for running for creatures summoned by spell
- Disable error to enable sending SD2 events
- Interrupt moving before corpse is removed to avoid spline malfunction
- Add missing override
- Modify group invite behavior while creating group to be blizzlike
- Minor refactor of HandleGroupDisbandOpcode
- Slight refactor of HandleGroupInviteOpcode
- Declined invitation management for group creation by multiple invites
- Documenting FactionGroup.dbc structure and usage notes
- Experimental MinGW support: Implemented
- Fix CI files
- Updated to MySQL 5.7.18
- Update to zlib 1.2.11
- Update OpenSSL to 1.0.2k
- Updated to utf8cpp-2.3.4
- libpg-9.6.2
- Fix extractors
- fix sd2 optional
- New folders structure
- Refactor some naming to restore FactionGroup meaning
- Remove provided Visual Studio Project
- Rename deprecated flag UNIT_FLAG_DISABLE_MOVE
- Refactor SPELL_RANGE_IDX_COMBAT in CheckRange
- "Gnomish Shrink Ray" fix with roll
- Fix typo
- Fix Travis GCC warning: zero-length gnu_printf format string [-Wforma…
- Fix Travis warning: multi-character character constant [-Wmultichar]
- Fix AppVeyour VC warning:'>': signed/unsigned mismatch
- Fix Travis warning: multi-character character constant [-Wmultichar]
- Drop old minor comment
- Add missing vanilla dummy
- Add missing columns to serverside spell
- Slight ReputationMgr modernization
- Improve hunter auto shot target switching
- Implement TRIGGERED_AUTOREPEAT
- Fix +0.5sec added to ranged spell
- Fix ExtractResources script calling inexistant binary
- Rename SMSG_CAST_FAILED to SMSG_CAST_RESULT
- Initial shapeshift form flags documentation
- Remove AIF flag for NOT_SEATED from sleep spells
- Fix column name in query
- Fix SMSG_QUESTGIVER_QUEST_DETAILS
- slight tweak of cmangos/mangos-tbc#179 that works for me on ubuntu
- Fix weapon swap gcd cheat
- Added ambush event for Quest 273.
- Add IsSeatedState() to handle AURA_INTERRUPT_FLAG_NOT_SEATED
- Verifying a pointer against null after new is not needed.
- Fix oflline check while reseting instance
- Don't show gossip menu when learning new flight paths
- Add gm command to reset known taxi nodes
- TARGET_SINGLE_ENEMY seem badly named
- [13956] Fix spell chain typos
- [13955] Populate spell_chain table with totem auras
- Extend Corpse class API
- Add intro script for The Beast encounter in UBRS
- Add script for 8606 spell
- Fix formatting and remove variable usage
- All Hunter Ranged spells need +0.5s cast time not just Multi-Shot
- Improve Stadium event in UBRS
- Rewrite logic to account for nonexistant spell target
- Implement Brittle bones
- Initial cast flags work
- Add script for NPC 10683 in UBRS
- Add Areatrigger 171 into ScriptDev2
- Edit enum Classes to reflect its usage in future
- Implement original trivial level difference API
- Implement original trivial level difference lookup table for TBC and …
- Implement SPELL_ATTR_EX3_NO_DONE_BONUS
- Implement usage of bonus spell healing on PoM
- Fix prayer of mending
- Implement not running on MoveTargetedHome
- Update current attack timer during change of mod
- Implement EVENT_T_SELECT_ATTACKING_TARGET and TARGET_T_EVENT_SPECIFIC
- Implement SELECT_FLAG_RANGE_RANGE
- Implement SelectAttackingTargetParams
- Add Linux OpenSSL-1.0 check
- Don't take fall damage if SPELL_AURA_MOD_FLIGHT_SPEED_MOUNTED is present
- Reimplement Mechano-Lord Capacitus in SD2
- Add persistent value for spell scripting
- Fix compilation by adding phase mask value
- Add missing vanilla spell for Growth
- Add more vanilla serverside spells used in script
- Add missing Classic spell used in BWL scripts
- Several improvements for Onyxia encounter
- Fix enum redefinition
- BWL - Elemental Shield / Broodpower
- Update what is considered CC by EventAI
- Global unit ownership redesign
- Rename confirmed unit flag for player controlled units
- [13957] Playerbot: move SQL updates into core