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Просмотр полной версии : CMaNGOS Commits


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  1. [11776] Add documention for CreatureAI API
  2. [11777] reimplement [11719] in better way
  3. [11778] Implement removal of spells that don't have appropriate SpellAuraInterruptFlags using proc s
  4. [11781] Set walking as a default creature movement mode
  5. [11780] fix the issue that HomeMovementGenerator finalize code wasn't executed in real meaning
  6. [11779] Fixed resurrection for released ghost case.
  7. [11782] fix the issue in FlightPathMovementGenerator that event for last path point was not processe
  8. [11783] Let scripting library decide if an encounter is in progress in instances
  9. [11784] Fix restoring of phase mask when turning gm off
  10. [11785] Implement dungeon encounters (DBC part), thanks to rsa for porting it to mangos
  11. Edited src/game/DBCStructure.h via GitHub
  12. [11786] Enable additional db achievement requirements for criterias of type 41
  13. [11787] Clean up some redundant GetSpellDuration calls
  14. [11788] Fixed sql update name
  15. [11789] Remove ApplySpellMod body from header. We can explicitly instantiate possible variants.
  16. Merge pull request #16 from stfx/patch-1
  17. Shutdown messages are now sent in blizzlike intervals. Author: Shauren
  18. [11800] Implement spell 29395
  19. [11799] Add HasAuraOfDifficulty to support difficulty spells for HasAura
  20. [11798] Implement select spellDifficulty support in RemoveAurasDueToSpell
  21. [11797] Do not remove item on unrelated auraholder remove
  22. [11796] Fix build in VS11 Developer Preview
  23. [11795] Drop support for VC 2005
  24. [11794] Add support to start timed achievements in BGs
  25. [11793] Add more features to SelectAttackingTarget
  26. [11817] Improve db error log output for *_addon auras
  27. Edited src/game/SpellEffects.cpp via GitHub
  28. [11816] Implement spell 64456 for Auriaya encounter
  29. [11815] Fix sending custom GO animation for Type10 GOs
  30. [11814] Use the same variable to store the message for AFK and DND
  31. [11813] Receiving whispers while being dnd
  32. [11812] Add possibility to send sound only to a zone in Map::PlayDirectSoundToMap
  33. [11811] Really fix spell 67009. Thank you all for contributing
  34. [11810] Fix a bug preventing displaying correct instance reset time
  35. [11809] Implement ScriptEffect for spell 67009
  36. Update src/game/vmap/MapTree.cpp
  37. Update src/game/QuestHandler.cpp
  38. Update src/game/WorldSession.h
  39. [11927] Fix typo, also use shiny wrapper for ObjectGuid.GetString. Thanks to tyrnon for pointing
  40. [11926] Let Waypoints fly. Thanks to qsa for the idea
  41. [11925] Improve interaction checks related to quests
  42. [11924] fix MoveMapGen vc90 build problems (add missing project dependencies) thx Thermaltake
  43. [11923] simplify HandleMmapTestArea code a bit
  44. [11922] Add ASSERT helper function to print entry and guid info
  45. Fix previous commit *headbang. Thx to Reamer for pointing
  46. [11920] Fix possible crash when trying to add playerto group who is not in world
  47. [11919] Improve GetNearPoint
  48. [11918] Let creatures evade when the enemy is unreachable
  49. [11917] Increment map version magic. You have to re-extract maps, vmaps and mmaps
  50. [11916] Remove old binaries for extraction
  51. [11915] Update ad.exe
  52. [11914] Add new scripts and windows binary files for extraction
  53. [11913] Add commands for MMaps
  54. [11928] Some warning fixes
  55. [11921] Improve MoveMapGen script to create mmaps directory if not exists - thanks to Bobi for point
  56. [11929] Fix build on VC90, 64bit
  57. [11930] Fix Pet behaviour for environmental damage
  58. [11931] Remove some obsolete defines
  59. [11933] Show Combat log entries for heals from NPCs
  60. [11932] Fix spell of Orb of Translocation, spells 25140 29128
  61. [11934] Implement spell 37125 periodic trigger code.
  62. [11935] Check display Id for .modify morph command
  63. [11936] Add git_id (*nix version) to .gitignore
  64. [11938] Replace use of HashMapFolder.Find with ObjectAccessor::FindPlayer wrapper
  65. [11937] Add a bunch of unMaxTargets spell target limits from R2-fork.
  66. [11939] Make binary_extracting scripts compatible to bourne shell. Thanks to nighoo for pointing
  67. [11940] Rewrite and cleanup DB Script Engine
  68. [11941] Implement effects for spells 27687, 27695
  69. [11942] Add option to NearestCreatureEntryWithLiveState.. GridSearcher to be able to also search for
  70. [11943] Fix non-pch compile, thanks to NeatElves for pointing
  71. [11944] Some whitespace cleanup in SpellAuras (around Shape-Shifting)
  72. [11946] Add commits for death in statistics, fix some engrish
  73. [11945] Fix a bunch of counter achievements. Some still require more work
  74. [11947] Improve SCRIPT_COMMAND_MOVE_TO
  75. [11948] Check achievement related dbc data
  76. [11949] Check group id of group loot timer when timer is started. Close pull request #39
  77. [11950] Implement spell 27819, thanks to stfx for research
  78. [11951] Unify loot related code and fix engrish.
  79. [11952] Add support to send the anim for SMSG_TAMEOBJECT_CUSTOM_ANIM
  80. [11953] Add missing nightelf player-create spell 21009 for druid and DK
  81. [11954] Do not calculate targets for different effects with same targeting multiple times
  82. [11955] Remove .hover command
  83. [11956] Implement spells 28374, 54426 and 71123 (Decimate)
  84. [11957] Aura 10848 should not cause UNIT_AURAFLAG_ALIVE_INVISIBLE
  85. [11959] Implement spell effect 131 - SPELL_EFFECT_PLAY_SOUND
  86. [11958] Add support for no-fly-zone text message
  87. [11960] Implement custom overwrite for range of some spell effects
  88. [11961] Fix logic bug in 11954. Should fix most spells of issue #44
  89. [11962] Add support for Creature List of Entry in Range grid searcher
  90. [11963] Add additional check for game_events, invalid occurence
  91. [11964] Implement new conditions system
  92. [11965] Tweak comment about default config values
  93. [11966] Replace an ASSERT to prevent unnecessairy crashes
  94. [11967] Fix mangos.sql. Thanks to NicolasQuasar for pointing. Fix issue #45
  95. [11968] Add support for range dependend slave/master
  96. [11969] Fix compile from last commit for some compilers. Thanks to LordJz for pointing
  97. [11970] Implement aura 24210 (overwrite for removed spell 24311
  98. [11971] Add wrapper HasAttribute to check if a spell has an attribute
  99. [11972] Remove partial DummyEffect implementation of spells 8593, 31225
  100. [11973] Various Cleanups
  101. [11974] Fix spell targeting for some spells like 20243
  102. [11975] Use a few more enums instead of magic numbers
  103. [11976] Fix some spell visuals (for spells like 39179)
  104. [11977] More uses of wrappers introduced in 11971
  105. [11978] Remove outdated comment
  106. [11979] Remove ReqSourceItems when rewarding or abandoning a quest
  107. [11981] Fix targeting of most pet spells. They expect to target alive pets
  108. [11980] Improve support for wild summoned GOs
  109. [11983] Fix log output for loaded achievement_criterias
  110. [11982] Fix DB_STRICTED_CHECK output for gossip
  111. [11984] Add new SCRIPT_COMMAND_SEND_TAXI_PATH to trigger a taxi path
  112. [11985] Implement support for go_template_scripts
  113. [11986] Improve targeting for spells with TARGET_TOTEM_* targets
  114. [11987] Fix possible memory leak in .gameobject add command
  115. [11989] Add support to call spell_scripts in more cases
  116. [11988] Fix a bug in SCRIPT_COMMAND_TEMP_SUMMON_CREATURE
  117. Fix No-PCH compile from last commit. Thx to rsa/Neatelves for pointing
  118. [11991] Use unMaxTargets for GO-target fills
  119. [11990] More db-script command changes
  120. [11992] Implement spells 69140, 69147 and 72705
  121. [11993] Fix some spell targeting
  122. [11994] Implement creature_linking by guid
  123. [11996] Fix targeting for spells like 53022
  124. [11995] Fix following for guid linked npcs on evade
  125. [11999] Implement spell 45204
  126. [11998] Implement fail chance for spell 54732
  127. [11997] Add spell support for 54092
  128. [12000] Implement server side spells
  129. [11999.5] Support loading tables with default filling into SQL-Loader
  130. [12001] Implement target limiting for spell 47669
  131. [12003] Implement script-effect for spells 47703, 47724 and 50252
  132. [12002] Implement spell 59789
  133. Fixed typo.
  134. [12005] Implement spell 48590
  135. [12004] Fix spell 48385
  136. [12006] Implement Aura 304 as SPELL_AURA_FAKE_INEBRIATE
  137. [12007] Add new CONDITION_REPUTATION_RANK_MAX (30)
  138. [12008] Fix BoA items conversion
  139. [12009] Fix wrong implementation of spell 48590 from [12005]
  140. [12011] Implement spell 33326
  141. [12010] Implement spells 28832 28833 28834 28835 (Naxxramas Four Horsemen Marks)
  142. [12012] Add to vanilla spells as server-side spells (23263, 25192)
  143. [12013] Implement SpellEffect 150 as SPELL_EFFECT_QUEST_OFFER
  144. [12014] Do some smaller cleanups
  145. [12015] Add pullrequest #47 for improvements with mmap generator debug output
  146. [12016] Implement some Cleansing Flames spells
  147. [12018] Implement spell 51519
  148. [12017] Add support for getRace() of creatures. Thanks to vladimir for input
  149. [12020] Implement targeting for spell 30843
  150. [12019] Various changes
  151. [12022] Some more warning fixes
  152. [12021] Fix some warnings
  153. [12023] Enable SQL-Storage to work with entries of value zero
  154. [12024] Fix Targetpair (87, 8) to use TARGET_FLAG_DEST_LOCATION
  155. [12026] Replace std containers of ObjectGuids with some predefined types
  156. [12025] Fix a stupid mistake from 12017
  157. [12028] Implement spell 70842
  158. [12027] Add some VMap LoS checking functions to Map scope
  159. Revert "[12028] Implement spell 70842"
  160. [12029] Implement spell 35865
  161. [12030] Support Random Movement around a point
  162. [12032] Fix a bug to not display usability for weapons correctly
  163. [12031] Change way location targeting is handled
  164. [12033] Implement spell radius for 56438, target limitation for 56140
  165. [12034] Implement a bunch of spells
  166. [12035] Implement spells 33923 and 38796
  167. [12036] Fix Tauren Skin Tone Changeing at barbershop
  168. [12038] Use bitmask for chat tag.
  169. [12037] Use enum for rest state
  170. [12039] Implement spells 66118 67630 68646 68647
  171. [12042] Add summon amount exception for engineering pets
  172. [12041] Refactor Npc Summoning code
  173. [12040] Add some comments to SummonProperty enums
  174. [12043] When GM is invisible use a transparency visual aura
  175. [12045] Implemented Skadi spell Poison Spear
  176. [12044] Add CONDITION_NOT (-3) to conditions system
  177. Fixup recent commit :( thx for pointing
  178. [12046] Fix an error with debug output for MoveFall. Thx to stfx for pointing
  179. [12052] Fixup commit 12043, My bad. Thx to Reamer for pointing
  180. [12051] Fix Engrish Typo
  181. [12050] Interrupt possessed channeling when possessed dies
  182. [12049] Let PossessedSummons despawn on Channeled-Aura interrupt
  183. [12048] Implement SummonPossessed
  184. [12047] Refactor Unit kills Creature case
  185. [12053] Add target limitation for 65872
  186. [12054] Add grayard linking/ unlinking support
  187. [12055] Add some defines for hard-coded field-indexes that need special convertion on SQL-Storage lo
  188. [12056] Fix a bug of [11825] that causes wrong offhand attack times for players.
  189. [12057] Add some static wrappers for Lookup access to SQLStorages
  190. [12058] Remove more header includes
  191. [12061] Assert correct loading of GO_TYPE_CAPTURE_POINT
  192. [12060] Implement GO_TYPE_CAPTURE_POINT support
  193. [12059] Add grid searcher for OPvP Capture Points
  194. [12063] Fix Typo in SpellTemplate storage checks
  195. [12062] Cleanup MaNGOS sources
  196. Various Cleanups (realmd/)
  197. Various Cleanups (bindings/universal/)
  198. Various Cleanups (shared/Database/)
  199. Various Cleanups (framework/)
  200. Various Cleanups (vmap/)
  201. Various Cleanups (movement/)
  202. Various Cleanups (game T-Z)
  203. Various Cleanups (game S)
  204. Various Cleanups (game Q-R)
  205. Various Cleanups (game P)
  206. Various Cleanups (game N-O)
  207. Various Cleanups (game L-M)
  208. Various Cleanups (game F-K)
  209. Various Cleanups (game C-E)
  210. Various Cleanups (game A-B)
  211. Cleanup Operator padding
  212. [12064] Implement spell 56430
  213. [12065] Fix various warnings
  214. Rename a virtual to usual coding style
  215. [12066] Optimize some parts for ++C
  216. [12068] Fix another engrish line and improve the lines output
  217. [12067] Use world state enum for adding/ remove a state in bg and various cleanups
  218. [12070] Add some override correctness
  219. [12069] Cleanup comment style
  220. [12071] Improve recent commits. Thanks to Reamer and stfx for pointing
  221. Merge pull request #58 from antiroot/master
  222. [12072] Apply ACE patches for FreeBSD
  223. Merge pull request #59 from antiroot/master
  224. [12073] ACE Remove sys/param.h includes
  225. Merge pull request #60 from evil-at-wow/master
  226. Fix build errors introduced by [12070] for compilers that don't support "override".
  227. Merge pull request #62 from LordJZ/feature/bytebuffer-enhancement
  228. Merge pull request #61 from LordJZ/bug/world.log-race-condition
  229. Print stack trace in ByteBufferException::PrintPosError.
  230. Eliminate race condition in World Log.
  231. [12074] Improve OS detection for windows crash reporting
  232. [12075] Don't check registry for game folder on windows, use relative "Data" dir, similar to linux.
  233. [12076] Remove redundant casts in Player.cpp
  234. [12077] Send SMSG_GROUP_INVITE also when the invite fails due to the invitee already being in a grou
  235. [12079] Remove some redundant explicit NULL checks for pointers before delete or delete[] calls sinc
  236. [12078] Fix SMSG_SET_FACTION_STANDING
  237. Merge pull request #65 from LordJZ/bug/ACE_Stack_Trace
  238. Possibly fix ByteBuffer when no ACE_Stack_Trace available.
  239. Merge pull request #68 from zergtmn/master
  240. Move some methods from .h to .cpp
  241. [12080] Use a single method to send SMSG_ACTIVATETAXIREPLY
  242. Merge pull request #78 from LordJZ/bug/MySQLDelayThread
  243. Remove unused file MySQLDelayThread.h.
  244. [12081] Implement SMSG_DEFENSE_MESSAGE for the upcoming opvp system
  245. [12083] Use fabs instead of abs for float type.
  246. [12082] Fix sending an incorrect value in BuildPlayerChat
  247. [12084] Send SMSG_DEFENSE_MESSAGE, SMSG_ZONE_UNDER_ATTACK only to players outside of instances
  248. [12085] Fix a bug with SCRIPT_COMMAND_KILL_CREDIT
  249. [12086] Fix some unintended custom literals.
  250. [12087] Improve some mangos_string texts and command help texts