PDA

Просмотр полной версии : CMaNGOS Commits


Страницы : 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26

  1. [11461] Use ObjectGuid in GuardAI also...
  2. [11462] Missing ObjectGuids in spell code.
  3. [11463] Cleanup codestyle in PetHandler.cpp
  4. Added spell cast flags research.
  5. [11464] Some item related guids convertion to ObjectGuids
  6. [11465] non-ObjectGuid guids in random places.
  7. [11466] Use ObjectGuid in Map::m_objectsStore
  8. [11467] Reorder class Channel sections to default used in mangos
  9. [11468] Finally remove all uses Object::GetGUID from core sources.
  10. [11469] Fix unapply of SPELL_AURA_MOD_THREAT auras when caster dies or logs off
  11. [11470] Final cleanup uint64 guid cases
  12. [11471] Implement dummy effect 21147
  13. [11472] Implement spells 23184/25041 periodic trigger code.
  14. [11473] Avoid unexpected uint64->ObjectGuid convertion in ObjectGuid::GetString
  15. [11474] Adjust text of some log messages related to spell target
  16. [11475] Provide wrappers for set/get ObjectGuid in InstanceData as uint64
  17. [11476] Fixed possible build problem.
  18. [11477] Correctly unload scriptlib at errors.
  19. [11478] Prevent overwrite main target at spell cast check for TARGET_PET
  20. [11479] Check map enter for proper deep map in corpse enter case.
  21. [11480] Avoid use 2 random call in dummy 14537
  22. [11481] Restore gems insert to sockets.
  23. [11484] Fix typo in HandleSocketOpcode
  24. [11483] Change postfix iterator increments to prefix where possible
  25. [11482] Reorder some fields for better memory layout
  26. [11485] Move mail opcode handlers to separate file
  27. [11486] Revert recent changes in BattleGroundMgr::DeleteAllBattleGrounds
  28. [11487] Fix WorldTimer code (previous code causes server time flow speed to be on ~ 1-2% slower than
  29. [11488] Add ObjectGuid::operator !() for use as shorter form of IsEmpty()
  30. [11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures.
  31. [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
  32. [11492] Fix possible crash at guardian pet unsummon
  33. [11491] Step back to implicit ObjectGuid(uint64 const& guid) in wait code users updating.
  34. [11493] Add comment for prev. commit
  35. [11494] Implement spell 1842 and similar.
  36. [11495] Implement damage taken reduce part of spell 20911, 25899.
  37. [11496] Add dummy aura effect (removal) of spell 12774
  38. [11497] Fixed another source of crash at accept quest from item.
  39. [11499] Clarify quest giver object state after Player::AddQuest.
  40. [11498] Allow stacking some paladin DoTs at target.
  41. [11500] Allow run mangos as daemon (linux/other posix)
  42. [11501] Implement item 46098/46348 enchanting work.
  43. [11502] Fixed windows service run after adding posix daemon support
  44. [11503] Warrior t10 dps set bonuses.
  45. [11504] Druid tier 10 2p bonus affect work
  46. [11505] Clarify check cases "health drops below" in spell proc code.
  47. [11506] Fixed warning at added in prev commit code.
  48. [11507] Fixed problem with too later config read in recent added posix daemon support.
  49. [11508] Restore build with GCC (so make sources real C++ from VC++)
  50. [11509] Trigger 35541 and ranks only at success offhand hit.
  51. [11510] Implement SPELL_AURA_MOD_PARRY_FROM_BEHIND_PERCENT (288) and related spell 19263.
  52. [11511] Fix opcode names after recent update
  53. Fixed typo.
  54. [11512] Fixes for channeled spells casting.
  55. [11513] Not pass command list as format %s value.
  56. [11514] Periodic summon spells 53035, 53036, 53037.
  57. [11515] Implement spell 62679.
  58. [11516] Druid T10 Balance 4P Bonus
  59. [11517] Restore work glyph 43350
  60. [11518] Add script effect of spell 48810 and 48811, dummy aura of 48143
  61. [11519] Fix player totem icons (those under player portrait)
  62. [11520] Fixed service/daemon calls order. Mixed wrongly in my prev. related fix. :/
  63. [11521] Fixed typo in chat command help.
  64. [11522] Replace code expression (!a > 0) to safe version.
  65. [11523] Implement .npc aiinfo
  66. [11524] Avoid adding auction item to player inventory update queue.
  67. [11525] Fixed stacking talent 46951 and ranks triggered spell with glyph 43424 triggered.
  68. [11526] Make ChatHandler accessable from script DLL as expected by recently added AI call.
  69. [11527] Check rotation0 and rotation1 fields at gameobject data loading
  70. [11528] typeid usage req. include for GCC build.
  71. [11529] Pack and send to client all gameobject's quaternion components which allows place gameobject
  72. [11530] Fixes for talent 47201 and ranks
  73. [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
  74. [11532] Prevent triggering some spells at 0 damage hit.
  75. [11533] Fixed wrong call IsFitToFamilyMask in my prev commit.
  76. [11534] Guild disban memory losses and unsafe code.
  77. [11535] More wide use IsFitToFamilyMask
  78. [11536] Override Unit::SetPhaseMask for players, move some functionality from Aura::HandlePhase
  79. [11537] Nerfing the word "Redunction" and remove one letter, to Reduction.
  80. [11538] Add safeguard against weirdness in UpdateCombatSkills
  81. [11539] Implement group guids with HIGHGUID_GROUP
  82. [11540] Fixed spell 59752 and some other impossibility cast in stun like states.
  83. [11541] TARGET_CURRENT_ENEMY_COORDINATES/TARGET_ALL_ENEMY_IN_AREA_INSTANT pair code duplication.
  84. [11542] Replace partly spell list by recently added function in one more place.
  85. [11543] Fixed change form to same (powershifting)
  86. [11544] Disable automatic *.map file generation at build
  87. [11545] Implement spell 24320
  88. [11546] Implement script effect for spell 72034/72096
  89. [11547] Fixed spell 24604 targets.
  90. [11548] Fixed target amount for spell 64218
  91. [11549] Fixed talent 58872 and ranks triggering by not blocked attacks.
  92. [11550] Add and use VICTIMSTATE_UNAFFECTED, in relation with HITINFO_MISS
  93. [11551] Cast 64455 with full stack amount
  94. [11552] Implement aura SPELL_AURA_STOP_NATURAL_MANA_REGEN (294)
  95. [11553] Implement script effect for spell 68861.
  96. [11554] Add some "tail" data for SMSG_CAST_FAILED and SMSG_PET_CAST_FAILED
  97. [11555] Add a comment for SMSG_UPDATE_COMBO_POINTS
  98. [11556] Implement spell 42005 proper target seelction.
  99. [11557] Duel related fixes
  100. [11558] Fixes and way work chnages for GO lock/interact state
  101. [11559] Not command character to sitdown at logout request when unexpected.
  102. [11560] Implement .mailbox command
  103. [11561] Add missing byte (unknown) to SMSG_LOOT_MONEY_NOTIFY
  104. [11562] Additional comments and corrections to SMSG_LOOT_MONEY_NOTIFY
  105. [11564] Missing final false case in CheckMailBox
  106. [11563] Add support mailbox access for npc with CREATURE_TYPEFLAGS_SQUIRE
  107. [11565] Output guid string instead low guid only for .npc info
  108. [11566] Fixed problem with reuse BG save data not only at first failed login to BG.
  109. [11567] Implement spells 66725, 68161, 66808, 68160.
  110. [11568] Use bit indexes in HITINFO_UNK* naming
  111. [11569] Remove recently added area switch time duel check.
  112. [11570] Add enum SpellCastResultCustom, for future use with SPELL_FAILED_CUSTOM_ERROR
  113. [11657] Daily/weekly quests must still reward expirience/max level money at repeating.
  114. [11656] For not first repeating quest avoid reward money as xp replacement.
  115. [11655] Add script effect of spell 62678 and 62688
  116. [11654] Implement periodic dummy aura 62566
  117. [11653] Add script effect of spells 62521, 62524 and 62525
  118. [11652] Diminishing returns for some paladin abilities.
  119. [11651] Not alow show arena statistics before arena end.
  120. [11650] Group members see same group member ghosts.
  121. [11649] Make visible final duration of talent 31221 and ranks effect.
  122. [11648] Breath/fatigue/fire damage timers tick each 2 sec.
  123. [11647] Implement glyph 43427.
  124. [11646] Implement support item converting at expire
  125. [11645] Fixed work EffectSummonChangeItem, for example, for item. 17223
  126. [11644] Sets rage to zero and energie to 100% when entering battleground and arena
  127. [11643] Restore skill/level checks at traning non-prof spells.
  128. [11642] Fixed some added in prev commit warnings.
  129. [11641] Arenapoint Distribution Time can shift every week ~5 min.
  130. [11640] Implement TradeSkill.GMIgnore.* config options
  131. [11639] Limit spells 74410 and 74411 only to bg and arenas
  132. [11638] Implement additional damage on expire 29865 and 55053 auras
  133. [11658] Revert "[11298] NearUsedPosDo searcher should add only units with correct coordinates. Possi
  134. [11659] Rewrite object pos selector.
  135. [11660] Fixed glyph 43427 apply.
  136. [11661] Set cooldowns and spell school masks for some trinket spell procs.
  137. [11662] Spell 37433 targeting only non-swiming players.
  138. [11663] Check at EventAI scripts load diff reqs for event ai real call
  139. [11664] Spell 12298 and ranks must triggering also at parry/dodge.
  140. [11665] Mage T10 2P Bonus trigger only at proc charges aura remove.
  141. [11666] Warrior T10 Protection 4P Bonus
  142. [11667] Implement transport path rotation
  143. [11668] drop redundand line from prev. commit
  144. [11669] Remove script use with EventAI check.
  145. [11670] Implement in proper way ITEM_SPELLTRIGGER_ON_STORE (5)
  146. [11671] Druid t8 Restoration 4p bonus
  147. [11673] Fixed spellfamily mask for glyph 45735 triggering.
  148. [11672] Implement glyph 42414.
  149. [11675] Skip some unexpected results in ObjectPosSelector::AddUsedArea
  150. [11674] Fixed names of pets summoned by npc.
  151. [11676] Implement glyph 42746
  152. [11678] Paladin T8 Holy 2P Bonus
  153. [11677] Paladin T10 Holy 2P Bonus
  154. [11679] allow 31785 and ranks proc from periodic heals
  155. [11680] Druid T8 Balance 4P Bonus
  156. [11683] More consitence use m_target for DestroyItemWithOnStoreSpell call in aura.
  157. [11682] Priest T10 Healer 2P Bonus
  158. [11681] Rogue T9 2P Bonus
  159. [11686] Fixed startup error for 31785 in `spell_proc_event`
  160. [11685] Death Knight T9 Melee 2P Bonus
  161. [11684] Hunter T7 4P Bonus
  162. [11687] Mage T8 2P Bonus
  163. [11688] Priest T8 Shadow 4P Bonus
  164. [11690] Shaman T10 Restoration bonus
  165. [11689] Priest T8 Healer 4P Bonus
  166. [11691] Typo in select proper spell difficulty function
  167. [11692] Fixed damage/heal amount from some triggered HoTs/DoTs.
  168. [11693] Send main spell info in EffectForceCast
  169. [11694] Implement spell 28560
  170. [11695] Implement spell 24780 (switching target every 10s)
  171. [11697] fix damage and duration of reflected spells
  172. [11696] Implement spell 51336
  173. [11699] fix reflect damage if caster can reflect too
  174. [11698] Fixed spells 50756 and 50758 stack check
  175. [11700] Implement SPELL_AURA_DETECT_AMORE (170)
  176. [11701] Command .auction item and support auction without owner.
  177. [11702] Alsways attempt generate randomProperty for item in at create if value not pre-selected.
  178. [11703] Proper way create items in Item::CreateItem/CloneItem for items not for inventory
  179. [11704] Resolve possible crash in auction code for paiment pending state.
  180. [11705] Allow have auction bid generated by server
  181. [11707] Drop unused in 3.x AuctionHouseMgr::SendAuctionSalePendingMail
  182. [11706] Use proper text structure in auction mail subject/text
  183. [11708] add negative auras, channeled and regeneration spells immunity for totems
  184. [11709] Cleanup, simplify random and targeted movement generator code
  185. [11710] Don't send movements of stopped creatues
  186. [11711] Rewrite WaypointMovementGenerator
  187. [11712] Fix build
  188. [11713] Load ItemClass.dbc
  189. [11715] Remove World::setConfigPos for uint32 and move check to all uint32 config values.
  190. [11714] Add enum AuctionHouseType and let use it for more direct access to auction houses in Auction
  191. [11716] Always use _unsigned_ BIGINT fields in DB for time store
  192. [11717] fix 47245 proc
  193. [11718] gtfo baddie
  194. [11719] Destroy all movement generators at Unit::CleanupsBeforeDelete call
  195. [11720] Implement spline movement subsystem
  196. [11721] Simplify walk/run movement mode selection code
  197. [11722] Fix non-pch build
  198. [11723] Auction House Bot (AHBot) patch applied
  199. [11724] Sync some ahbot config option default values in config/code
  200. [11726] Fix build on *nix
  201. [11725] Fixed chat command parse with explicit literal check.
  202. [11727] Interrupt spline movement at teleporting
  203. [11728] Lost line in prev. commit
  204. [11730] Move empty guid check into GetPlayerAccountIdByGUID code.
  205. [11729] Improve fishing bobber placement and send more correct error messages.
  206. [11731] AHBot chat/console commands.
  207. [11732] Interrupt movement state at dying
  208. [11733] fix melee attack speed slowing part of 53695 and ranks
  209. [11734] Use vector instead of list for sorting auction items
  210. [11735] Spells 64844 and 64904 can target caster
  211. [11736] Hide passwords from logs
  212. [11737] Fixed use ".gobject move" with implicit player coordinates.
  213. [11738] make armor bonuses from certain items be unaffected by base armor mods
  214. [11739] Fixed possible crash after auction loading with wrong houseid field value.
  215. [11740] Restore spellmod charges used by fail spell cast
  216. [11741] Drop recently added duplicate code with remove SPELL_AURA_SPIRIT_OF_REDEMPTION
  217. [11742] Fixed typo in ahbot.conf comments.
  218. [11743] Fixed auction crash in case missing localization for only some items
  219. [11746] Fixed default value for AuctionHouseBot.Buyer.BuyPrice to false
  220. [11745] Use less CPU/HDD loading value for AuctionHouseBot.ItemsPerCycle.Boost
  221. [11744] Include spell_loot_template in ahbot loot filter
  222. [11747] Resore use skinning_loot_template in ahbot code
  223. [11748] Replace SpellModifier struct by direct aura access (this should fix charge drops of 36032) a
  224. [11749] add C++ casts
  225. [11750] Implement npc spells 28096 and 28111
  226. [11751] Implement option for set ahbot config file in mangosd command line
  227. [11752] fix spell mod sending
  228. [11753] Show pending auction sales from all auctionhouses.
  229. [11754] Implement jump (parabolic movement) effect
  230. [11755] Fixed sql guards for restore proper wotj next git_id -s uses.
  231. [11756] Call MovementInform at arrive in effect movement generator, move class to more appropriate p
  232. [11757] change target of end cast procs to always be the caster, also not allow skill update when pr
  233. [11758] better check for totem immunity for channeled spells
  234. [11759] Fixed money reward for max level and repeatable quests
  235. [11760] change proc related part of [11748] note: PROC_EX_CAST_END shouldn't be used with any on-hit
  236. [11761] change conditions for default cast end proc
  237. [11762] move IsCastEndProcModifierAura to more fitting place
  238. [11763] fix 48108
  239. [11764] fix some more cast end spell procs
  240. [11765] fix basepoints for auras with initial custom stack amount
  241. [11766] fix spell redirection and totem destruction on hit by redirected spell
  242. [11767] fix spell mod sending 2
  243. [11768] remove spells(added in [11766] that shouldn't be in spell_proc_event
  244. [11770] Implement dummy effect of spell 40962
  245. [11769] Fixed auction ordering functions assert fails.
  246. [11772] Some HandleAuraModIncreaseHealthPercent maximize health level at apply.
  247. [11771] Avoid happines overflow in HandlePetAbandon :)
  248. [11773] fix 11129 and 53672, 54149 procs
  249. [11774] fix typos and add missing stuff from 11773
  250. [11775] Fix compile with gcc for 32bit platforms.