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Просмотр полной версии : CMaNGOS Commits


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  1. Relations: Implement caster and target flag skip from attributes
  2. Spell: Add flag usage to SMSG_SPELL_COOLDOWN instead of random value
  3. Player: Add afk kick after 15 minutes back in
  4. SL: Fix ambassador hellmaw going banished on reset
  5. Creature: Reimplement Creature::LockOutSpells with CreatureStaticFlag…
  6. Spell: Fix EffectSummonType always overriding level for wild spawns
  7. Tools/MMaps: Fixed a suspicious bitwise condition.
  8. Network: Add back error handling from old code for packet header in m…
  9. [14083] Auth: Adjust joindate to be datetime
  10. Sunwell: Add crash check and respawn fix against misuse of chat commands
  11. Adjust CreatureFamilyAssistanceRadius being too big
  12. Chat/GM: Add unkillable command
  13. Fix fix of fix of every fix fix
  14. [14084] Creature: Add CharmedSpellList shorthand during charm
  15. Creature: Tryfix schema
  16. Creature: Fix CLASS_ROGUE AP formula
  17. [14085] Creature: Implement base stat usage for npcs
  18. Creature: Fix CLS reading mistake
  19. Spell: Add auto break proc script for auras and their respective glyphs
  20. Creature: Fix mage class coefficient for str
  21. AQ: Resolve wipe accumulating guids on ossirian
  22. Magmadar panic should have a higher cooldown
  23. Creature: Resolve issues causing mobs not spawning with full health a…
  24. Creature: Fix typo in update
  25. Creature: I hate safe mode
  26. Spell: Add check for cancel aura when no icon
  27. Creature: Move from an adhoc model to probability model for displayids
  28. Spell: Add usage of SPELL_ATTR_EX3_IGNORE_CASTER_AND_TARGET_RESTRICTI
  29. Instance: Do not trigger ::AddInstanceEvent as GM
  30. Instance: Fix ::AddInstanceEvent only going off once
  31. Botanica: Add missing files in previous commit
  32. Instance: Implement partially generalized example for triggering even…
  33. Spell/Unit: Fix default for coefficient being 0 and fix coeff for npc…
  34. AC: Add ignore los to shirrak inhibit magic aoe
  35. Spell/Unit: Remove now redundant default coeff calculation
  36. Compiler: Fix various warnings
  37. Compiler: Fix warnings in shadow_labyrinth.h
  38. Compiler: Fix WotLK not compiling without PCH
  39. [14086] Assign version to displayid probability change manually
  40. Spells: Ensure that Corruption and Seed of Corruption are interchange…
  41. Scripts: Implement EAI vehicle hooks
  42. Spell: Remove setting flags from TakePossessOf in favor of configurat…
  43. Spell: Add support for 56839 & 57418 Spells
  44. Icecrown: Fix issues due to script executing on multiple effects
  45. Spell: Make phase auras stackable
  46. Spell: Assign proper spell id from damage field for summon vehicle type
  47. Transport: Ensure correct HighGuid
  48. Icecrown: Implement s57385 and s57412
  49. Sd2: Script for Frozen Siegebolt Spells
  50. Warlock: Move Haunt to Spell Scripts
  51. Creature: Implement several needed static flags
  52. Spell: Fix Dream Vision allowing autohit
  53. Fix broken playerbot build (#512)
  54. CI: Update Platform Version for Boost
  55. CI/CD: Update MacOS version to 12
  56. Icecrown: Implement missing full energy text and disable go wmo targe…
  57. OpenSSL: Drop legacy 1.1.1 support in the source files
  58. OpenSSL: Update bundled Windows libs to 3.0.14
  59. MySQL: Update bundled Windows library to 8.4.0
  60. OpenSSL: Fix missing legacy bundled Windows lib (3.0.14)
  61. OpenSSL3: Fix bundled modules search path on Windows
  62. Restrict torch spell targets
  63. Spell: Adjust base targeting of SPELL_EFFECT_SEND_EVENT
  64. Sd2: Spell 57413
  65. Unify SMSG_GROUP_JOINED_BATTLEGROUND partly with tbc
  66. Remove SMSG_ITEM_PUSH_RESULT comment after recheck
  67. Minor codestyle change for SMSG_PET_NAME_INVALID
  68. Core/PacketIO: Fix and update SMSG_LOGOUT_RESPONSE
  69. Spell: Allow spell_script_target for any SPELL_EFFECT_PERSISTENT_AREA…
  70. Icecrown: Add script for 57346
  71. Add serverside commits from tbc
  72. Resolve compilation warnings
  73. also remove gossip texts
  74. Eversong: completly remove prospector anvilward script and rework it …
  75. MySQL: Fix compile warning about missing override
  76. PCH: Fix compile errors due to missing includes
  77. Ramparts: correct some code to trigger boss aggro
  78. Ungoro: Modernize simone gossip
  79. SD2: Add gossip API for using bct for core scripted gossips
  80. Unit: Rework handling of attack power mods as two int shorts
  81. Karazhan: Implement check to fix dance vibe combat log spam
  82. SpawnGroup: Implement HasGroupMember
  83. Botanica: Laj shouldnt target a player after using teleport spell
  84. Magtheridon: Remove TODO and adjust comments
  85. Magtheridon: Rework Magtheridon Fight (#683)
  86. BF: rework Broggok fight (#682)
  87. BF: Completly remove boss the maker script, and add it to acid and sp…
  88. Add Combat delay for Nazan after landing
  89. SH: Add delays to talon king ikiss blink
  90. Arca: Make harbinger skyriss copies be aoe immune
  91. Icecrown: 2 more randomized SpawnGroups added
  92. Fix previous commit
  93. Spell: Z cord corrected for 59303
  94. Spell: 42793 corrected
  95. Spell: Z cord corrected for 4328
  96. Icecrown: Change targeting on 3 spells that need trigger to be on caster
  97. Spell: 60079 set correct target
  98. Battleground: Fix EOTS bases being capturable multiple times
  99. Init.
  100. Build: Fixed INSTALL target on windows having incorrect path for debu…
  101. GO: Fix aura generator not applying other effects and add condition f…
  102. BEM: Minor codestyle change
  103. Add missing GetWeakPtr functions (#1)
  104. Misc: Use new unique_trackable_ptr for various classes exposed to scr…
  105. Utils: Added a custom smart pointer type unique_trackable_ptr - a spe…
  106. Quest: Additional check and style change
  107. Quest: Auto-accept quests in starting zone
  108. Spell: Add SpellScript for Mind Amplification Dish
  109. Unit: deprecate ApplyPowerMod
  110. Unit: fix mana absorb shield
  111. WorldSession: Remove unusedd sync timer
  112. Vehicle: Remove bogus block and add some immobilization entries
  113. GameEvent: Defer GameEventUpdateCreatureDataInMapsWorker to map itself
  114. Remove redundant whitespace
  115. BattleGround: Wave 1 of safeguards against race conditions
  116. Icecrown: Add custom error and reagent consumption to summon spells
  117. Spell: Implement TRIGGERED_FORCE_COSTS and aura triggerflag support
  118. Creature: Try to make power rounding accurate
  119. GCC: Switch from ceilf to ceil
  120. Spell: 61171 - Burning
  121. Spell: 59288 - Infra-Green Shield
  122. Spell: Icecrown spell fixes
  123. AI: Fix missing cherry pick part for ResetTimersOnEvade
  124. SafeLoc: Add Crossroads as Horde default (pending confirmation)
  125. SafeLoc: Implement Westfall GY as fallback graveyard
  126. Quest: Ensure that instant complete quests are completed
  127. Reputation: Fix typo in function call
  128. Spell: Fix Kael'Thas Flamestrike exploding immediately
  129. SD2: Stone Watcher of Norgannon 7918
  130. SD2: Loramus Thalipedes 7783 update
  131. Spell: Fix division by zero in pull effect
  132. Vehicle: Name flag and clear target
  133. Icecrown: Script s.56578 to deal percentage damage
  134. Spell: 25730 - Find the Ancient Hero - Fixed
  135. Northrend: Script for quest 12813 moved to DB
  136. Creature: Add function to CallAssistance explicitly
  137. StaticFlags: Implement IGNORE_SANCTUARY (#542)
  138. BossAI: Reset on home
  139. Spell: Do not knock back when rooted
  140. StaticFlags: Implement NO_BIRTH_ANIM
  141. StaticFlags: Implement NO_MELEE_APPROACH (#539)
  142. StaticFlags: Implement FOREVER_CORPSE_DURATION (#535)
  143. Flags: Update UNKs from TC (#548)
  144. StaticFlags: Implement CANNOT_DAZE (#540)
  145. StaticFlags: Implement SPELL_CLICK_FOR_PARTY_ONLY
  146. StaticFlags: Implement IGNORE_MISDIRECTION (#543)
  147. StaticFlags: Implement NO_AUTOMATIC_REGEN
  148. Creature: Allow setting RespawnDelay with chrono literals
  149. Creature: Accept Chrono literals for ForcedDespawn
  150. StaticFlags: Implement CANNOT_TURN
  151. StaticFlags: Implement SPAWN_DEFENSIVE and IGNORE_COMBAT (#538)
  152. Ulduar: Convert Hodir to BossAI
  153. Add s.36294
  154. Make s.4020 only hit one target
  155. Icecrown: Target corrected for Spell 57853
  156. Add s.32147
  157. Icecrown: Spell 58569 Scripted
  158. Icecrown: Spell 59724 Scripted
  159. SD2: Add Hodir updates to sd2.sql (#567)
  160. StaticFlags: Implement DONT_REPOSITION_IF_MELEE_TARGET_IS_TOO_CLOSE (…
  161. AI: Prevent crash when killing a guard with a gameobject (like a trap…
  162. Icecrown: Bloodstained Stone
  163. Timer: Add a timer for code-benchmarking with RAII
  164. Fix CodeBench guard macro
  165. Map: Fixed a crash loading an instanceId 1 which is reserved for ebon…
  166. Playerbot: Prevent double login while player is teleporting
  167. -Fix bots being unable to enter northrend.
  168. -Added some missed if defined which combined BUILD_DEPRECATED_PLAYERB…
  169. Implement PlayerBots option By MangosBot team!
  170. Silvermoon: Implement guard turning
  171. Battle Shout used from various tbc trash npcs should not stack (#700)
  172. [Spell] Withering Poison Proc 13886 should not be removed on Evade
  173. Sethekk Halls: add worldstate handling for random group combinations …
  174. Magtheridon: Fix logical mistake
  175. SP: add worldstate for naturalist bite dbscript
  176. Stormwind: Fix "The Missing Diplomat - Part 8" quest (#694)
  177. Spell: Fix bool logic error from previous commit
  178. Spell: Revert usage of SPELL_ATTR_EX3_TREAT_AS_PERIODIC as proc indic…
  179. Battleground: Codestyle changes for battleground adjacent code
  180. Change default from previous commit
  181. MMAP: Implement pre-load of mmap files for additional thread safety
  182. MMAP: Add partial pre-loading on map init
  183. MMAP: Refactor mmap manager dependancies and improve code
  184. VMAP: Fix one wrong check with new preallocated ids
  185. Spell: Only trigger cooldown if any aura procced and fix attributes f…
  186. Scripts: Fix some strings in previous commit
  187. Scripts: Fix error with string id and spawn group when buddy entry se…
  188. VMAP: Fix compilation and warnings
  189. VMAP: Resolve VMAP manager race conditions with iInstanceMapTrees
  190. SL: add worldstates for correct grouping
  191. Playerbot: Compile fix for new quest weakptr.
  192. Auth: Enable 2FA on Classic
  193. Realm/Core: Implement realm category mapping using realm zone and maj…
  194. Stormwind: Add some details to windsor script
  195. make razorgore vanilla blizzlike
  196. [Spell] Aerie Gryphon Speed Buff 21190 should not be removed on Evade
  197. [Spell] Immolate 11984 should not be removed on Evade
  198. [Spell] Shadowform 16592 should not be removed on Evade
  199. [Spell] Spell Reflection 9941 should not be removed on Evade
  200. [Spell] Plague Cloud 12002 should not be removed on Evade
  201. [Spell] Leech Pulse 8434 should not be removed on Evade
  202. [Spell] Quick Snap 4161 should not be removed on Evade
  203. [Spell] Barbs 8393 should not be removed on Evade
  204. [Spell] Bonus Dodge 8273 should not be removed on Evade
  205. [Spell] Mirefin Fungus 9463 should not be removed on Evade
  206. [Spell] Butcher Drain 7486 should not be removed on Evade
  207. [SD] Moam and Ouro use Double Attack manually
  208. disable map optimizations for playerbots if sPlayerbotAIConfig.disabl…
  209. XP: Fix diminishing of kill reputation
  210. BG: Rework BG queue to be asynchronous and resolve race conditions
  211. Icecrown: Spell 58524 Scripted
  212. Add SQLite support for Windows (#576)
  213. Build: Fix linking on apple silicon
  214. Spell: Make phase change apply to root vehicle and change bg flag dro…
  215. Build: Fix typo in MacOS changes
  216. Vehicle/Spell: Fix case of vehicle not entering same phase on phase c…
  217. Tryfixing secure UI frames broken on reconnecting in combat
  218. Fix gcc/clang warnings for git_id helper utility
  219. Icecrown: Spell 58203 Scripted
  220. Icecrown: Spell 60987 Scripted
  221. Barber: Fix geoset updating by flushing object update before stand state
  222. SpawnManager: Fix typo causing deferredSpawns to be ignored
  223. Remove duplicate command spell for shaman
  224. Quest: Use RewRepValue as override as noted
  225. Cleanup: Remove unused Socket.cpp file
  226. Boost: replace deprecated io_service with io_context
  227. Player/Movement: Implement pending collision height
  228. Icecrown: Implement initial code for subdue lithe stalker
  229. PetAI: Enable more extensive scripting for pets
  230. Icecrown: Add wp movement
  231. AI: Improve upon the petai prototype for charms
  232. Vehicle: Add an explicit cleanup routine outside of destructor
  233. Stats: Fix hp rounding issue using confirmed ceil
  234. Mounts: Fix issues flying mount speed
  235. Player: Fix collision height check login protocol
  236. StaticFlags: Implement CreatureTypeFlags from StaticFlags
  237. Ulduar: Convert Auriaya to BossAI
  238. Add some spell adjustments
  239. OS: Rework sartharion script
  240. OS: Fixup sartharion fight
  241. Player: Implement SMSG_MULTIPLE_MOVES
  242. Player: Cleanup reconnect protocol vs connect protocol
  243. Player/Taxi: Make mounting async launch taxi
  244. Unit/Movement: Make levitate use proper order acks
  245. Player/Taxi: Fix unmount
  246. G3D: Disable bufferpool for everyone
  247. Stat: Per evidence use round instead of ceil
  248. AI: Aggro on fear
  249. AI: Implement ClearOnKillReactions
  250. EOE: Rework malygos bossfight