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Просмотр полной версии : CMaNGOS Commits


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  1. G++ warning cleanup in Playerbot: [-Wdangling-else]
  2. G++ warning cleanup in Playerbot: [-Wtautological-constant-out-of-ran…
  3. Playerbot: Fix crash when accessing content after map reset
  4. Playerbot: Remove core ChatHandler mod and handle chat packets like a…
  5. Playerbot: Change SMSG_LOOT_RESPONSE case to respond with packets
  6. Playerbot: Update docs
  7. Playerbot: add option for Travis build
  8. Playerbot: Implement optional build of Playerbot via cmake
  9. Playerbot: add cmake option for Playerbot build
  10. Playerbot: update licence and authors
  11. Playerbot: Simplify code
  12. Playerbot: Update tree structure
  13. Playerbot: tag playerbot code
  14. Playerbot: code cleanup
  15. Playerbot in core: initial commit
  16. Playerbot: Fix SMSG_MESSAGECHAT
  17. Add default remote used by github client to git_id
  18. Armor and DoT damage sources
  19. Combat Rolls Overhaul: Refactor glancing blow damage calculation
  20. Mortal Wound now stacks correctly to 10
  21. Make Songflower Serenade not work above level 63
  22. Add Celebras the redeemed script spell from classic
  23. Fix LOS checking of spells that search around DynGo
  24. Fix shaman totems targeting neutral units
  25. Rework Totem of Spirits AI and spells
  26. Fix Cipher of Damnation script attack initiation
  27. Only resave pet on reagants save
  28. Trigger trap procs for trap triggerer in case of non-damage traps
  29. Make gather skill stuff that starts at 1 end at 105 and not 101
  30. Mark Holder as ready on AREA_AURA addition
  31. Dont send item loot window if lockpicking for someone in trade
  32. Fix SPELL_EFFECT_RESURRECT not working on corpses
  33. Never seem to send this on smsg_spell_start
  34. Implement SpellEntry MaxTargetLevel
  35. Implement Paralytic Poison
  36. Fix targeting for spell - Position
  37. Adjust charge timer
  38. Add missing passive spell to Kargath
  39. Fix NEXT_SWING spells not proccing stuff white-damage should
  40. Fix Chaos Blast dummy cast flags
  41. More core support for knock backs with scripted threat reduction
  42. Refactor UNIT_FLAG_PASSIVE into UNIT_FLAG_IMMUNE_TO_NPC
  43. Refactor UNIT_FLAG_OOC_NOT_ATTACKABLE into UNIT_FLAG_IMMUNE_TO_PLAYER
  44. Move spell cast to reset to account for Creature Evade
  45. Add const to Unit::GetVehicleInfo()
  46. Fix typo avoiding travis to build playerbot
  47. Fix playerbot build and fix playerbot taxi express.
  48. Fix column number in sql update.
  49. Fix autoshot cannot attack a neutral target.
  50. Bring Arena timer more in line with blizzlike logic
  51. Add missing serverside spells
  52. SchoolMask default value is 1
  53. Fix unknow gossip option without BOT
  54. Fix crash when using gossipmenu to invoke playerbot.
  55. Add FindRootVehicle method for Unit class
  56. Implemented unified PVP Sanctuary API
  57. Implemented unified PVP Free For All API
  58. Fix skill point at gathering.
  59. [13960] Change db_script_string into dbscript_string and add conditio…
  60. Fix EAI targeting error
  61. Possibly fix EAI dynamic movement
  62. Do not resume combat movement if incapacitated
  63. Remove respective incapacitate states on movegen finalize
  64. Add selecting custom invoker in ACTION_T_THROW_AI_EVENT through param3
  65. Implement ACTION_T_DESPAWN_GUARDIANS
  66. Implement ACTION_T_ATTACK_START
  67. [13959] Implement dbscript_random_templates and drop dbscript_string_…
  68. Generalize dbscript_string_template logic so its easier to use anywhere
  69. [13958] Implement dbscripts_on_relay
  70. Fix git_id not iterating over all remotes
  71. Fix SendPaquet thread safe issue
  72. Fix minor typo in SharedDefines.h
  73. Fix and rewrite SpellLogExecute feature.
  74. Table name typo fix
  75. Fix dependency misuse: zlib
  76. CMake: move out delivered Windows includes under designated subfolder
  77. Update Windows delivered OpenSSL to 1.1.0f
  78. Transitional Auth update for OpenSSL 1.1
  79. Update Windows delivered OpenSSL to 1.1.0f (Second Attempt)
  80. [13961] New cooldown system
  81. Escort - Escape from Coilskar Cistern
  82. Extend EventAI to TotemAI
  83. update events; aura and missing aura
  84. Fix VisualStudio 2015 toolset for git_id
  85. update Action; quest event
  86. Add new Targets; player invoker and player tapped
  87. With the addition of commit 1ccdd8e2, the console was by default enab…
  88. Implement .bg debug start command
  89. G++ warning cleanup: [-Wformat-security]
  90. G++ warning cleanup: [-Wstring-plus-int]
  91. Some fix to spelllog
  92. Remake CMake dependency structure into a more modern one
  93. Refactor TemporarySummon into TemporarySpawn and add GetSpawner
  94. [13962] Implement event group
  95. Unify dbscripts loading some more
  96. Minor Warsong Gulch code consistency cleanup
  97. Implement Quest The Grimtotem Weapon
  98. fix Battle of the Crimson Watch
  99. Respawn already present GOs too
  100. Reimplement SPELL_ATTR_NEGATIVE
  101. Fix bug causing last periodic tick to not happen
  102. Remove m_in_use
  103. Fix formatting and follow movegen in Coilskar escort
  104. Reimplement Fumping quests spells and fix burster worm AIs
  105. Mogor revives with full health
  106. Add missing check for faking death to Romulo
  107. Add proper error handling to SCRIPT_COMMAND_START_RELAY_SCRIPT
  108. Reimplement Thorngrin in SD2
  109. Remove usage of pre-wotlk column in spells
  110. CMake: Lift OpenSSL version req when searching in system path on *nix
  111. Some warning fixes.
  112. Fix bg debug command access level
  113. Redundant line
  114. [13963] Implement instance limit per account.
  115. AddGCD should be overrided
  116. Synchronize timers so that we dont have a 1 milisecond desync
  117. Ranged attack needs to be updated before Unit::Update
  118. Fix cooldown issues due to zero values and wrong types
  119. Fix permanent cooldown data
  120. Fix crash due to nonexistant caster
  121. Remove redundant line
  122. Target of launched relay script is supposed to be AI creature not nul…
  123. Remove SD2 script for The Final Code, now done in DB.
  124. Fix combat state not refreshed in some case
  125. EventAI documentation
  126. Unit ownership API: Add Controlling player (TBC+)
  127. Remove SD2 Script for quest 10852 (Now done in DB)
  128. Implement EVENT_T_FACING_TARGET
  129. Add Soulflayer AI
  130. Correct spells of Zealots
  131. [ZG - Arlokk] Forcefield
  132. Add Zulian Prowler script
  133. Add placeholder for Zul'Gurub scripts
  134. Update Gurubashi Bat Rider script
  135. Add missing dummy (Axe Flurry)
  136. G++ warning cleanup: [-Wliteral-conversion]
  137. Extend shapeshifting API with essential gameplay logic
  138. Change normal instance reset time to 30 minutes after last player left
  139. Fix characters.sql after da8e8e6d7c4939ae426782e9374f52e57a1fddf1
  140. Interrupt movement on movement sensitive channeled spells
  141. Remove unused variable
  142. Fix error while deleting characters
  143. Fix array index may be wrong in socket code
  144. G++ warning cleanup: [-Wparentheses]
  145. Clarify spell state and fix spell effect can interrupt itself
  146. Fix potion update crash
  147. [13965] Add questgiver_greeting and locales to properly handle SMSG_Q…
  148. Update mangos.sql
  149. [13964] Add more comment tables
  150. Implemented unified PVP Contested API
  151. UNIT_FLAG_IMMUNE_TO_PLAYER should be applied only to players
  152. Fix temporary summon hook
  153. Fix falling damage after taxiflight
  154. Neutral faction for creature 3678 should be 250
  155. Forcing 1h timer for boss corpse.
  156. Rewrite reducing timer rules when no loot is in corpse.
  157. Implement inspect loot grace period
  158. Add corpse decay remaining time to npc info command.
  159. Fix TEMPSPAWN_TIMED_OOC_DESPAWN type
  160. Implement a IsEncounter() method
  161. Fix Naralex disciple script
  162. Add custom respawn coordinates for Anubar Crushers - Azjol Nerub
  163. Add "win" directory to gitignore
  164. Implement spell 71303 - Summon Ymirjar - ICC
  165. Implement Area-52 areatriggers
  166. Implement script for quest 11895
  167. Add forgotten removal to burster worm AI
  168. Add end event for quest 1324
  169. Smart PvP flag timers
  170. Fix backporting defect for previous commit
  171. Lower log to debug level
  172. Add serverside spells
  173. Remove wrong code preventing dead mob debuffs from dealing damage
  174. Entity relations: Initial multilevel API implementation
  175. Add serversides used in SSC ACID
  176. Fix wrong order of loading event groups causing errors
  177. Remove CheckCellIntegrity method.
  178. Sync all flag propagation routines for summonables
  179. Implement API for ImmuneNPC and ImmunePC flags with proper propagation
  180. Fix bad script id choosen for gossip menu.
  181. Improve some flags naming in enum UnitState
  182. Flip HasInArc parameters to enable arc to be default parameter
  183. Fix Mangle learning issue
  184. Fix UpdateDamagePhysical attack power calculation
  185. Rework EffectStuck so that its more blizzlike
  186. Remove logic in favor of proper filling in child spell
  187. TARGET_SINGLE_ENEMY should target channel target
  188. Add missing EVENT_T_DEATH ConditionId Documentation
  189. [PLAYERBOT] Fix HasInArc calls due to core change
  190. Add missing spell from Classic used in BWL
  191. Add new effects for Burning Adrenaline spell
  192. Polish Vaelastrasz intro event
  193. Playerbot: Fix crash due to floating point exception
  194. Finalize Vaelastrasz intro event in BWL
  195. Add missing spells from Classic used in BWL
  196. Improve Razorgore encounter in BWL
  197. Fix NPC text localization
  198. Fix questgiver greeting locales loading
  199. Rework Crystal Prison Dummy DND by adding serverside
  200. Implement CONDITION_SPAWN_COUNT and CREATURE_EXTRA_FLAG_COUNT_SPAWNS
  201. Implement darkmoon faire music GO
  202. Implement script for bells in cities
  203. Implement OnEventHappened
  204. Implement GameObjectAI
  205. Add support for quest 8730 in BWL
  206. Razorgore: fix exploit and event breaking case
  207. Add missing header info
  208. Build fixes
  209. Fix missing include
  210. Fix bad use of baseclass member.
  211. Some change in PlayerBot code after SetReactState() change
  212. Fix unknown UNIT_STAT_DIED
  213. Fix unclear conditional test
  214. Fix bogus warning on CLANG linux.
  215. Move Tier 3 relations to relations.cpp
  216. Implement changing offset, angle and moveFurther without regenerating…
  217. Remove redundant GetTarget function
  218. Dont remake MoveChase if its already on top
  219. Remove redundant EnterEvadeMode
  220. Notify charms on kill as well
  221. Remove redundant MoveInLineOfSight from ScriptedPetAI
  222. Do not ever remove swimming flag it seems to be static
  223. Relations Stage 2 Rollout: Holy Shock Dummy
  224. Relations Stage 2 Rollout: NPC Interaction
  225. Correct speed of summons in Black Morass
  226. Adjust AOE check custom code with new API
  227. Appropriate serverside to wotlk structure
  228. Appropriate CanAttackSpell logic to wotlk
  229. Rewrite Dirty Larry script
  230. Desperate Defense - 33896 and 33897 should be removed together
  231. Script SpellEffects involved in q.11174 Corrosion Prevention
  232. Remove duplicate case
  233. Improve Suppression Room in BWL
  234. Re-implement single target spells detection
  235. Re-implement single target spells detection
  236. Blackwing Lair updates
  237. Kara animal boss emotes should be zone wide
  238. Implement CHAT_TYPE_ZONE_EMOTE
  239. Implement Brewfest, Midsummer and Pirates day music GO scripts
  240. Add generic message sending and worker functions for messaging players
  241. Implement Nexus-Prince Razaan Summoning Event
  242. Implement dismount on aggro using CREATURE_TYPEFLAGS_MOUNTED_COMBAT
  243. Remove now unneeded CREATURE_EXTRA_FLAG_HAVE_NO_SWIM_ANIMATION
  244. Add prevention for cyclic extra attack proccing
  245. Misdirection should be removed from target on caster version removal
  246. Check for instance bind and requirements on summon into instance
  247. ProcAttacker and ProcVictim should be built per effectmask not globally
  248. Add trigger flags to some missing places
  249. Fix formatting and comment in PetAI
  250. Summoning stone summon spell should not have original caster as GO