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Просмотр полной версии : CMaNGOS Commits


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  1. Spell: Fix crash in Spell::EffectJump
  2. Cooldown: Fix cooldowns at the end of DK ghoul
  3. DK: Implement Crypt Fever and Ebon Plaguebringer
  4. Spell: Implement amount handling in Aura::HandleTriggerLinkedAura
  5. Fix compilation on some builds
  6. Fix sending of spellmods for wotlk due to additional mask
  7. DK: Implement Dancing Rune Weapon
  8. Spell: Make TRIGGERED_IGNORE_COSTS ignore reagent costs
  9. Fix size of TargetState in SMSG_ATTACKERSTATEUPDATE packet.
  10. Mage: Make brain freeze proc off of frostbolt and cone of cold
  11. Add spell scripts wotlk file and implement creature dummy retaliation
  12. Mage: Add enduring winter frostbolt mask to talent
  13. Adjust usage of IsMounted due to removal of some cases where mount un…
  14. Fix cross map teleportation during taxi
  15. Aura: Safeguard Aura::HandleModTotalPercentStat so it never goes belo…
  16. Do not fill rage in wotlk at all for non-players
  17. Refactor spell 10255 to spellscript
  18. Pet: Fix pet having two scaling auras on levelup and refactor the cod…
  19. Warrior: Adjust triggered flags for some warrior spells
  20. SpellScript: Use c++17 constexpr to remove the need for 3 spellscript…
  21. Spell: Adjust proc flag choosing based on official naming
  22. Hyjal: Do not do ultra long yell on leash enrage
  23. Warrior: Reimplement heroic strike dazed damage using spellscript
  24. Spell: Add scriptability of chainTargetCount and fix SPELL_AURA_MOD_M…
  25. Reimplement warrior and creature versions of retaliation using spells…
  26. Make CMaNGOS compatible with Ninja
  27. Add ability to switch gossip menus of npcs.
  28. Remove all reference to creature_ai_texts table
  29. Remove all references to dbscript_string table
  30. Hunter: Reimplement and fix Rapid Recuperation
  31. add no pch build for ubuntu clang
  32. Give stackamount priority over proccharges
  33. Shaman: Implement earthgrab part of Storm, Earth and Fire
  34. Implement Shadowmeld Racial based on patch notes
  35. DK: Implement Summon Gargoyle
  36. Update config version
  37. Show quest greeting only if player has more than one menu option avai…
  38. Paladin: Reimplement judgements of the wise as spellscript
  39. Shaman: Reimplement and fix Lava Lash Flametongue interaction
  40. Desolace: Adjust script for q.5561 Kodo Roundup
  41. Fix no pch compilation
  42. Hunter: Reimplement and fix Lock and Load using spellscript
  43. SpellMods: Clear usedAuraCharges on Player::RemoveSpellMods
  44. Gossip: Check for isQuestGiver when displaying creature gossip menu
  45. Hunter: Reimplement Explosive Shot using Spellscript and fix caster f…
  46. Spell: Remove Corrupted Ashbringer passive hacks
  47. Hunter: Fix entrapment talent
  48. Spell: Implement SUMMON_PROP_FLAG_JOIN_SUMMONERS_SPAWN_GROUP
  49. Spell: Use TARGET_LOCATION_UNIT_MINION_POSITION with original caster
  50. Spell/Proc: Implement scriptability for originalCaster
  51. Fix looting issue with FACTION_TEMPLATE_FLEE_FROM_CALL_FOR_HELP
  52. BT: Implement GURTOGG_ACTION_CHARGE in P2
  53. Pet/DK: Fix cooldown handling for untalented ghoul on death
  54. Fix no pch build
  55. Instance: Rework all usages of SetInCombatWithZone during AI creation
  56. Creature: Do not allow calling Creature::SetInCombatWithZone when AI …
  57. Visibility: Remove who you see on reconnect properly
  58. Visibility: Fix direct removal of m_clientGUIDs causing mobs not movi…
  59. Aura/Priest: Fix compilation of no pch
  60. Spell: Fix "typo" in EffectBreakPlayerTargeting changes
  61. Aura/Priest: Rework absorb auras using CalculateAuraEffectValue and s…
  62. Mage: Reimplement Inherit Master's Threat List
  63. Spell: Improve SPELL_EFFECT_BREAK_PLAYER_TARGETING
  64. Update name and help of debug set/getvalue command
  65. Shaman: Reimplement Ancestral Awakening using Spellscript and add SCH…
  66. Fix no pch compilation of previous commit
  67. Shaman: Implement Sentry Totem script, add OnUnsummon and fix GetSpaw…
  68. Include all crowd control effects in previous commit
  69. Try evading an npc on stun with empty threat list
  70. Fix db errors due to missing spells and spellscripts
  71. Warlock: Make curse of doom 100% chance in wotlk
  72. Instance: Add skip debug log to GetSingleGameObjectFromStorage and ad…
  73. Spell/Targeting: Rename and reimplement TARGET_LOCATION_DYNOBJ_POSITI…
  74. Scourge Invasions: add missing visual spell for Flameshocker
  75. Priest: Reimplement Shadow Affinity using spellscript
  76. Priest: Add script for Glyph of Shadow Word Death
  77. SpellScripting: Add victim to void OnDamageCalculate
  78. Priest: Add wotlk shadow word death ranks
  79. Fix loading of speeds after UnitFlags2 addition
  80. Spell: Pass level to DoSummonWild
  81. [14049] Add field UnitFlags2
  82. Priest: Fix typo in Spirit of Redemption change
  83. Priest: Implement Lightwell scripts
  84. Minor refactor of spirit of redemption implementation
  85. DK: Make army of the dead ghouls not follow by default
  86. AI: Improve follow angles for player quasi-formation
  87. GuardianAI: Add support for RequestFollowData to guardian AI and move…
  88. Warrior: Implement Improved Spell Reflection
  89. Spell: Remove duplicate combo point checking code
  90. Warrior: Reimplement Unrelenting Assault using spellscript
  91. Warrior: Fix juggernaut talent having wrong mask
  92. Warlock: Summon doomguard from curse of doom on target and dont spawn…
  93. Spell: Remove duplicate condition added from tbc by mistake
  94. Add start of research for serverside enum in Spell::EffectSummonType …
  95. Unit: Rework regeneration to avoid discarding diff and desynching cli…
  96. Warrior: Rework shapeshift remaining rage for warrior
  97. Also update follow data for pets on death
  98. Fix console errors due to AI being housed in class files
  99. Spell: Implement SPELL_AURA_ALLOW_ONLY_ABILITY using isAffectedOnSpell
  100. Remove spell_seal_of_the_crusader
  101. fix extractor warnings
  102. Fix creature_template in mangos.sql due to UnitFlags2
  103. Druid: Fix Feral AP implementation and implement Predatory Strikes ta…
  104. Spell: Implement SPELLMOD_SPELL_COST_REFUND_ON_FAIL
  105. Rogue: Reimplement prey on the weak as spellscript
  106. Rogue: Refactor and name other rogue scripts
  107. Rogue: Reimplement Setup using spellscript and fix only proc on autoa…
  108. Player/Cooldowns: Fix permanent cooldowns being stuck with usage of P…
  109. Rogue: Fix PCH compilation
  110. Fix behavior for the fireworks that can be used by players during the…
  111. Spell: prevent Lunar Fortune from stacking with itself.
  112. Rogue: Implement Killing Spree ability
  113. Spell: Only check PLAYER_ALLOW_ONLY_ABILITY when client casted
  114. SpellScripting: Implement aura script storage
  115. Fix health/mana/armor stat calculation for Warlock pets.
  116. Warlock: Remove redundant selectlevel from warlock infernal
  117. Spell: Fix inferno summoning multiples
  118. Spell: Adjust SPELL_ATTR_EX_DISMISS_PET to also work with SPELL_EFFEC…
  119. Spell: Move AURA_INTERRUPT_FLAG_ACTION_LATE to Cast per Lesser Invisi…
  120. Warlock: Fix empowered Imp now working
  121. Warlock: Reimplement Soul Leech using Spellscript and implement Impro…
  122. Creature: Fix regen and compilation warning
  123. GameEvent: Implement GAME_EVENT_SCHEDULE_YEARLY, GAME_EVENT_SCHEDULE_…
  124. Calendar: Add computation of dates for calendar sending and fix ID of…
  125. Calendar: WIP for implementing sending of new event times
  126. Spell: Fix previous commit breaking delayed spells
  127. Spell: Execute dest targeted effects immediately when non delayed spell
  128. Spell: Add SPELL_AURA_BIND_SIGHT to channeled range check
  129. Creature/AI: Fix order of AIM_Initialize and SpellListChanged with Ju…
  130. Add missing Lunar Festival Fireworks serversides
  131. Unit: Fix evade during CC triggering out of combat
  132. Achievement: Implement ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
  133. Implement transport loading on RecastDemoMod
  134. Add datadir option for recastdemomod
  135. fix alignment issues with clang optimizations on arm32
  136. Fix SCRIPT_COMMAND_MOVE_DYNAMIC not using specified relayId (dataint2).
  137. [14050] Add Slot field to npc_vendor and npc_vendor_template and use …
  138. Fix Aura with immunity self remove
  139. Add one assert for one case of crash which implies foul logic
  140. Deactivate AB graveyard inside Base during BG
  141. Make CMake copy config files for PlayerBot and AHBot
  142. Unify Creature::SaveToDB codestyle with vanilla
  143. Achievement: Remove outdated comments
  144. Achievement: Fix compilation of previous commit
  145. Achievement: Implement ACHIEVEMENT_CRITERIA_REQUIRE_MAP_ID
  146. Achievement: Implement ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST…
  147. Achievement: Fix condition of ACHIEVEMENT_CRITERIA_REQUIRE_KILL_CREAT…
  148. GameEvent: Call new computed events in WeeklyEventTimerRecalculation
  149. Player: Fix truncation in Player::RegenerateHealth
  150. Map/Session: Fix some packets being ignored
  151. AI: Implement OnTaunt and reset ACTION_CASTING_RESTORE on being taunted
  152. BG: Do not kick GMs out of bg due to afk
  153. BG/AV: Fix removing reinforcements in AV on GY capture
  154. BG: Fix creature spawning and despawning
  155. [WheatyExceptionReport] Add windows crash log support for realmd too
  156. [WheatyExceptionReport] Remove deprecated usage of GlobalMemoryStatus
  157. [WheatyExceptionReport] Add support for newer windows os detection
  158. [WheatyExceptionReport] Fix too small buffer size
  159. [WheatyExceptionReport] Fix revision printing
  160. [WheatyExceptionReport] Fix crash log not being generated
  161. [WheatyExceptionReport] Sync WheatyExceptionReport file with TC
  162. Creature: Fix regeneration formula to be dynamic based on enum
  163. [Spell] Add script for s.8555 Left for Dead -> s.8359
  164. [SD] Make ChoRush Sit on Dungeon Create when King Gordok done
  165. Adjust Out of Combat Health Regeneration & Timer for Player controlle…
  166. Spell: Fix safeguards in SPELL_EFFECT_CREATE_ITEM
  167. Spell: Fix SPELL_EFFECT_CREATE_ITEM not working after recent addition
  168. EAI: Implement IsPercent for EVENT_T_FRIENDLY_HP
  169. Fix log file timestamps.
  170. Implement command .tele warp to teleport the user along a specified a…
  171. Implement command .list areatriggers to list all areatriggers within …
  172. Implement command .debug areatriggers to make areatrigger scripting e…
  173. [14051] Implement optional, customizable per-creature waypoint pause …
  174. SpawnGroup: Fix preprocessing of EquallyChanced and ExplicitlyChanced
  175. DK: Fix will of the necropolis bugging out damage calc
  176. Fix linear path bug
  177. Vehicle: Improve vehicle boarding protocol
  178. Pet: Implement passing of duration to SMSG_PET_SPELLS
  179. Vehicle: Remove root flag on boarding or unboarding vehicle in spline
  180. Vehicle: Broadcast UF_FLAG_OWNER_ONLY on vehicle board
  181. Add missing column due to waypoint delay time
  182. Mail: Add fill for unk field in mail with is unlocked
  183. Relations: Safeguard assist combat in instances against mobs which sh…
  184. OPVP: Award halaa battle token anywhere in halaa and to anyone who de…
  185. Add serverside s11830
  186. Cooldowns: Implement handling of permanent item based cooldown events
  187. Spell: Implement Hate To Half and move Hate To Zero to spellscript
  188. Add not remove on evade to Hate to Half
  189. Add missing Hate to Half serversides
  190. Warlock: Fix soul leech not healing for correct amount
  191. Set off-hand attack speed for mobs to the same speed as main hand, an…
  192. Update min/max values of SKILL_RANGE_MONO skills on character levelup.
  193. ZG: Adjust Phasing for Venoxis in ZG & Add missing (tbc+) Ability Vir…
  194. [SD] Add OnStealthAlert Check for Klaven Mortwake 7053
  195. GameObject/Creature: Fix double add to world causing multiple linked …
  196. AI: Adjust critter fleeing to only happen on player controlled attack…
  197. Pool: Add dberror for empty pool templates
  198. Chat: Added clarification about gobject near and additional info abou…
  199. [SD] Remove faulty script for Burning Abyssal 17454
  200. [14052] Allow to change a specific creature spawn's npcflags via crea…
  201. [14053] Port breadcrumb quest system from TrinityCore. Closes https:/…
  202. BT: Adjust illidari council auras
  203. Spell: Reimplement overriding of SPELL_AURA_TRANSFORM displayId with …
  204. Add cmake integrated LTO option
  205. SpellScripts/Auras: Fix GetAuraScriptCustomizationValue implementation
  206. Fix mangos.sql
  207. Fix errors due to [-Wodr]
  208. BG/WSG: Implement enemy flag carrier being shown only after 45 second…
  209. GameObject: Fix ForcedDespawn of certain GOs which do not despawn on …
  210. Scripts: Change SCRIPT_COMMAND_DESPAWN_GO to ForcedDespawn usage and …
  211. OutdoorPVP/Halaa: Add a simple capturehalaa command
  212. OutdoorPVP: Fix notifying on GO use after zangar rework
  213. GameObject/Spell: Introduce SetDestructibleState for damageable GOs f…
  214. Achievements: Fix compilation warning of AchievementCriteriaRequireme…
  215. Fix support for cmake 3.16.3
  216. [14054] Expand list object command
  217. Fix build for cmake version < 3.21
  218. Increase minimum version of cmake for git id
  219. Update ZLIB to 1.2.12
  220. Add Fire Shield 18268 used by Molten Elemental 11321 - classic-db
  221. ZA: Add saving to instance on event run start
  222. Spell: Fix summon level offset being calculated off of wrong base level
  223. Spell: Enable player cast spells when mindcontrolling entity to inter…
  224. Unit: Stop damage split from dealing pushback
  225. Implement ITEM_EXTRA_IGNORE_QUEST_STATUS to allow items that start a …
  226. Object: Remove cliffwalk hack to fix some client behaviour
  227. SpawnGroup: Fix respawn command not respawning spawn group spawns in …
  228. HFR: Change sentry group respawn to use spawn group
  229. Dbscript: Fix dbguid targeting not working with dynguid
  230. Chat: Remove changing of Z in favor of fixing db data
  231. AI: Add dummy HandleDelayedInstantAnimation for preventing stuck target
  232. Unit/Charm: Fix interaction of possess with cc at start and during po…
  233. WorldState/Conditions: Rename CONDITION_WORLDSTATE due to conflicting…
  234. BG: Unify GetClientInstanceId with classic core
  235. Spell: Do not allow charming an owned creature even if npc owner
  236. BG: Implement queue for specific BG instance
  237. Guild: Implement SMSG_GUILD_DECLINE
  238. Conditions/WorldState: Implement CONDITION_WORLDSTATE_EXPRESSION
  239. SpawnGroup: Fix bool logic fail causing wrong behaviour
  240. WorldState: Initialize worldstates based on completed encounters mask…
  241. Add previously skipped spell to wotlk
  242. MMAP: Implement pathfinding for alternate tiles with GameObjects
  243. Implement s.42793 Burn Body spell
  244. Fix s.42793 not awarding credit
  245. Spell: Add default target to SPELL_EFFECT_KILL_CREDIT_GROUP
  246. Add missing s.21727
  247. AI: Enforce evade of critters on flee end
  248. SWP: Change kalec human revitalize use 3 targets
  249. UnitAI: Add slightly more tolerance to going back to ranged mode auto…
  250. SWP: Fix some minor boss mistakes