Автор: Shyax
m src/game/BattleGroundAB.cpp
m src/game/BattleGroundAB.h
m src/game/BattleGroundAV.cpp
m src/game/BattleGroundAV.h
m src/game/BattleGroundBE.cpp
m src/game/BattleGroundBE.h
m src/game/BattleGroundDS.cpp
m src/game/BattleGroundDS.h
m src/game/BattleGroundEY.cpp
m src/game/BattleGroundEY.h
m src/game/BattleGroundIC.cpp
m src/game/BattleGroundIC.h
m src/game/BattleGroundMgr.cpp
m src/game/BattleGroundNA.cpp
m src/game/BattleGroundNA.h
m src/game/BattleGroundRB.cpp
m src/game/BattleGroundRB.h
m src/game/BattleGroundRL.cpp
m src/game/BattleGroundRL.h
m src/game/BattleGroundRV.cpp
m src/game/BattleGroundRV.h
m src/game/BattleGroundSA.cpp
m src/game/BattleGroundSA.h
m src/game/BattleGroundWS.cpp
m src/game/BattleGroundWS.h
m src/game/GameObject.h
m src/game/SharedDefines.h
m src/shared/revision_nr.h
[12067] Use world state enum for adding/ remove a state in bg and various cleanups
Thanks to stfc for additional input
Signed-off-by: Schmoozerd
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