автор:
VladimirMangos
m src/game/BattleGround.cpp
m src/game/BattleGround.h
m src/game/BattleGroundAA.cpp
m src/game/BattleGroundAA.h
m src/game/BattleGroundAB.cpp
m src/game/BattleGroundAB.h
m src/game/BattleGroundAV.cpp
m src/game/BattleGroundAV.h
m src/game/BattleGroundBE.cpp
m src/game/BattleGroundBE.h
m src/game/BattleGroundDS.cpp
m src/game/BattleGroundDS.h
m src/game/BattleGroundEY.cpp
m src/game/BattleGroundEY.h
m src/game/BattleGroundHandler.cpp
m src/game/BattleGroundIC.cpp
m src/game/BattleGroundIC.h
m src/game/BattleGroundMgr.cpp
m src/game/BattleGroundMgr.h
m src/game/BattleGroundNA.cpp
m src/game/BattleGroundNA.h
m src/game/BattleGroundRB.cpp
m src/game/BattleGroundRB.h
m src/game/BattleGroundRL.cpp
m src/game/BattleGroundRL.h
m src/game/BattleGroundRV.cpp
m src/game/BattleGroundRV.h
m src/game/BattleGroundSA.cpp
m src/game/BattleGroundSA.h
m src/game/BattleGroundWS.cpp
m src/game/BattleGroundWS.h
m src/game/Player.cpp
m src/shared/revision_nr.h
[10800] Use ObjectGuid in some battleground structures.
Also fix some catches bugs in code in result.
Дальше...