+ contrib/vmap_extract_assembler_bin/vmapExtractor3.exe
m contrib/vmap_extractor_v2/.gitignore
+ contrib/vmap_extractor_v2/CMakeLists.txt
+ contrib/vmap_extractor_v2/README
- contrib/vmap_extractor_v2/vmapExtractor_VC80.sln
- contrib/vmap_extractor_v2/vmapExtractor_VC80.vcproj
- contrib/vmap_extractor_v2/vmapExtractor_VC90.sln
- contrib/vmap_extractor_v2/vmapExtractor_VC90.vcproj
+ contrib/vmap_extractor_v2/vmapextract/.gitignore
+ contrib/vmap_extractor_v2/vmapextract/CMakeLists.txt
m contrib/vmap_extractor_v2/vmapextract/adtfile.cpp
m contrib/vmap_extractor_v2/vmapextract/adtfile.h
m contrib/vmap_extractor_v2/vmapextract/dbcfile.cpp
m contrib/vmap_extractor_v2/vmapextract/dbcfile.h
+ contrib/vmap_extractor_v2/vmapextract/loadlib/loadlib.h
m contrib/vmap_extractor_v2/vmapextract/model.cpp
m contrib/vmap_extractor_v2/vmapextract/model.h
m contrib/vmap_extractor_v2/vmapextract/modelheaders.h
- contrib/vmap_extractor_v2/vmapextract/mpq.cpp
- contrib/vmap_extractor_v2/vmapextract/mpq.h
+ contrib/vmap_extractor_v2/vmapextract/mpq_libmpq.cpp
+ contrib/vmap_extractor_v2/vmapextract/mpq_libmpq04.h
m contrib/vmap_extractor_v2/vmapextract/vec3d.h
m contrib/vmap_extractor_v2/vmapextract/vmapexport.cpp
+ contrib/vmap_extractor_v2/vmapextract/vmapexport.h
m contrib/vmap_extractor_v2/vmapextract/wdtfile.cpp
m contrib/vmap_extractor_v2/vmapextract/wdtfile.h
m contrib/vmap_extractor_v2/vmapextract/wmo.cpp
m contrib/vmap_extractor_v2/vmapextract/wmo.h
+ contrib/vmap_extractor_v2/win/.gitignore
+ contrib/vmap_extractor_v2/win/VC100/.gitignore
+ contrib/vmap_extractor_v2/win/VC100/vmapExtractor3.vcxproj
+ contrib/vmap_extractor_v2/win/VC90/.gitignore
+ contrib/vmap_extractor_v2/win/VC90/vmapExtractor3.vcproj
+ contrib/vmap_extractor_v2/win/vmapExtractor3_VC100.sln
+ contrib/vmap_extractor_v2/win/vmapExtractor3_VC90.sln
m src/shared/revision_nr.h
[10163] Update vmap_extractor to support new vmap implementation.
Note: This is not compatible with current assembler, wait for upcoming commits
* Now also supports Linux (CMake) and Visual Studio 2010,
see README for build and use instructions
* Uses libmpq for now, since at project start stormlib did not work
properly on 64bit linux.
* Should be a lot faster, a few badly written lines ate most CPU time for
nothing...
Special thanks to arrai and faramir118 for additional code and fixes
Дальше...