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Баг-репорты Описываем проблемы и ошибки работы ядра |
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04.05.2010, 18:10 | #1 |
Пользователь
Регистрация: 07.03.2010
Сообщений: 79
Сказал(а) спасибо: 3
Поблагодарили 10 раз(а) в 8 сообщениях
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Краш
Постоянно время от времени ловлю краш.
Код:
Core was generated by `mangos-worldd'. Program terminated with signal 6, Aborted. #0 0x291ce5cb in thr_kill () from /lib/libc.so.7 [New Thread 0x392e3c00 (LWP 100328)] [New Thread 0x392e3b00 (LWP 100306)] [New Thread 0x392e3900 (LWP 100303)] [New Thread 0x392e3800 (LWP 100281)] [New Thread 0x392e3700 (LWP 100195)] [New Thread 0x392e3600 (LWP 100189)] [New Thread 0x29301400 (LWP 100112)] [New Thread 0x29301300 (LWP 100063)] [New Thread 0x29301200 (LWP 100047)] [New Thread 0x29301100 (LWP 100070)] #0 0x291ce5cb in thr_kill () from /lib/libc.so.7 No symbol table info available. #1 0x2906d386 in pthread_kill () from /lib/libthr.so.3 No symbol table info available. #2 0x2906b123 in raise () from /lib/libthr.so.3 No symbol table info available. #3 0x2925bb8a in abort () from /lib/libc.so.7 No symbol table info available. #4 0x29244096 in __assert () from /lib/libc.so.7 No symbol table info available. #5 0x0866942e in Aura::UnregisterSingleCastAura (this=0x3a5a3b20) at ../../../src/game/SpellAuras.cpp:8364 st = {static SYMBUFSIZ = 4096, buf_ = "<stack traces unsupported platform>\000ш\a')\005\000\000\000\000*щ98{_ї\202№\036)\214\032\230\b\b\200.D\030{_ї>[;\b`Їщ9\214\032\230\bh\033\230\bбЭ:\bG{_\000\006\000.\001({_ї1\220A\bhЇщ9\b\200.D;ё\036)ш\a')`Їщ9\025\000\000\000h{_ї~»\036)hЇщ9\200\000\000\000X{_їRЭM\b\004\000\000\000$\000\000\000h{_ї\f\017T\b4+\026)$\000\000\000x{_ї\216\017T\bь\0350Dм\0350D\210{_їЎ\017T\b"..., buflen_ = 0, static UNSUPPORTED = 0x28a7e3a0 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0x28a7e3c4 "<unable to get trace>"} caster = (Unit *) 0x0 __FUNCTION__ = "UnregisterSingleCastAura" __func__ = "UnregisterSingleCastAura" #6 0x0870f962 in Unit::RemoveAura (this=0x43e21000, i=@0xbf5f8b2c, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4451 Aur = (Aura *) 0x3a5a3b20 AurSpellInfo = (const SpellEntry *) 0x2f3392d4 statue = (Totem *) 0xbf5f8b08 #7 0x0870ff2b in Unit::RemoveAura (this=0x43e21000, aura=0x3a5a3b20, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4439 i = {_M_node = 0x3a411300} upperBound = {_M_node = 0x43e211d0} #8 0x0871113e in Unit::RemoveNotOwnSingleTargetAuras (this=0x44301000, newPhase=0) at ../../../src/game/Unit.cpp:4422 aura = (Aura *) 0x3a5a3b20 iter = {_M_node = 0x42bea9d0} scAuras = (std::list<Aura*,std::allocator<Aura*> > &) @0x443011f0: {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0x443011f0, _M_prev = 0x443011f0}}}, <No data fields>} #9 0x08711276 in Unit::RemoveFromWorld (this=0x44301000) at ../../../src/game/Unit.cpp:12153 No locals. #10 0x0841825f in Creature::RemoveFromWorld (this=0x44301000) at ../../../src/game/Creature.cpp:160 No locals. #11 0x0854de58 in WorldObject::CleanupsBeforeDelete (this=0x44301000) at ../../../src/game/Object.cpp:1094 No locals. #12 0x0871650c in Unit::CleanupsBeforeDelete (this=0x44301000) at ../../../src/game/Unit.cpp:12176 No locals. #13 0x0855cd57 in ObjectGridUnloader::Visit<Creature> (this=0xbf5f9d24, m=@0x3c8f4f1c) at ../../../src/game/ObjectGridLoader.cpp:263 iter = {_Ptr = 0x44302058} #14 0x0855ce38 in VisitorHelper<ObjectGridUnloader, Creature> (v=@0xbf5f9d24, c=@0x3c8f4f1c) at TypeContainerVisitor.h:50 No locals. #15 0x0855cfd8 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xbf5f9d24, c=@0x3c8f4f1c) at TypeContainerVisitor.h:57 No locals. #16 0x0855d01d in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xbf5f9d24, c=@0x3c8f4f04) at TypeContainerVisitor.h:58 No locals. #17 0x0855d040 in VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (v=@0xbf5f9d24, c=@0x3c8f4f04) at TypeContainerVisitor.h:65 No locals. #18 0x0855d06a in TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0xbf5f8ca4, c=@0x3c8f4f04) at TypeContainerVisitor.h:80 No locals. #19 0x0855d088 in Grid<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Visit<ObjectGridUnloader> (this=0x3c8f4f04, visitor=@0xbf5f8ca4) at Grid.h:80 No locals. #20 0x0855ae2a in ObjectGridUnloader::Unload (this=0xbf5f9d24, grid=@0x3c8f4f04) at ../../../src/game/ObjectGridLoader.cpp:254 unloader = {i_visitor = @0xbf5f9d24} #21 0x085347b8 in GridLoader<Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::Unload<ObjectGridUnloader> (this=0xbf5f8cdf, grid=@0x3c8f4f04, unloader=@0xbf5f9d24) at GridLoader.h:68 No locals. #22 0x0853480b in ObjectGridUnloader::UnloadN (this=0xbf5f9d24) at ObjectGridLoader.h:70 loader = {<No data fields>} y = 3 x = 2 #23 0x085146cb in Map::UnloadGrid (this=0x486ea000, x=@0xbf5fae40, y=@0xbf5fae3c, pForce=false) at ../../../src/game/Map.cpp:1027 unloader = {i_grid = @0x3c8f4000} grid = (NGridType *) 0x3c8f4000 gx = 0 gy = -1084252856 __FUNCTION__ = "UnloadGrid" __func__ = "UnloadGrid" #24 0x087a54cb in RemovalState::Update (this=0x3924cce8, m=@0x486ea000, grid=@0x3c8f4000, info=@0x3c8f4004, x=@0xbf5fae40, y=@0xbf5fae3c, t_diff=@0xbf5faea8) at ../../../src/game/GridStates.cpp:65 No locals. #25 0x0851b3d9 in Map::Update (this=0x486ea000, t_diff=@0xbf5faea8) at ../../../src/game/Map.cpp:710 grid = (NGridType *) 0x3c8f4000 info = (GridInfo *) 0x3c8f4004 i = {_Ptr = 0x0} updater = {i_timeDiff = 100} grid_object_update = {i_visitor = @0xbf5fae20} world_object_update = {i_visitor = @0xbf5fae20} __FUNCTION__ = "Update" __func__ = "Update" #26 0x0853b919 in MapManager::Update (this=0x392278d0, diff=34) at ../../../src/game/MapManager.cpp:262 iter = {_M_cur = 0x486b6350, _M_ht = 0x39227918} #27 0x08747eb8 in World::Update (this=0x2932ec00, diff=34) at ../../../src/game/World.cpp:1425 No locals. #28 0x0839e047 in WorldRunnable::run (this=0x3922a7a0) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 34 realCurrTime = 1667499504 realPrevTime = 1667499470 prevSleepTime = 30 #29 0x0880161e in ACE_Based::Thread::ThreadTask (param=0x3922a7a0) at ../../../src/shared/Threading.cpp:187 _task = (ACE_Based::Runnable *) 0x3922a7a0 #30 0x28a2617c in ACE_OS_Thread_Adapter::invoke () from /usr/local/mangos/temp/lib/libACE-5.6.6.so No symbol table info available. #31 0x289bd46e in ace_thread_adapter () from /usr/local/mangos/temp/lib/libACE-5.6.6.so No symbol table info available. #32 0x29068b1f in pthread_getprio () from /lib/libthr.so.3 No symbol table info available. #33 0x00000000 in ?? () No symbol table info available. [Switching to thread 1 (Thread 0x392e3c00 (LWP 100328))]#0 0x29260353 in select () from /lib/libc.so.7 Подскажите, что за аура такая? |
04.05.2010, 18:18 | #2 |
Новичок
Регистрация: 24.03.2010
Сообщений: 25
Сказал(а) спасибо: 11
Поблагодарили 14 раз(а) в 7 сообщениях
Записей в дневнике: 6
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Я сделал так
Код:
void Aura::UnregisterSingleCastAura() { if (IsSingleTarget()) { if(Unit* caster = GetCaster()) { caster->GetSingleCastAuras().remove(this); } else { sLog.outError("Couldn't find the caster of the single target aura (SpellId %u), may crash later!", GetId()); - ASSERT(false); + //ASSERT(false); } m_isSingleTargetAura = false; } } Последний раз редактировалось MangMan; 04.05.2010 в 18:29. |
Пользователь сказал cпасибо: | xmolex (04.05.2010) |
04.05.2010, 18:37 | #3 |
Пользователь
Регистрация: 07.03.2010
Сообщений: 79
Сказал(а) спасибо: 3
Поблагодарили 10 раз(а) в 8 сообщениях
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Спасибо, попробую убрать.
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