автор:
VladimirMangos
m sql/mangos.sql
+ sql/updates/10989_01_mangos_loot_template.sql
m sql/updates/Makefile.am
m src/game/GameObject.cpp
m src/game/LootMgr.cpp
m src/game/LootMgr.h
m src/game/Player.cpp
m src/game/World.cpp
m src/game/World.h
m src/mangosd/mangosd.conf.dist.in
m src/shared/revision_nr.h
m src/shared/revision_sql.h
[10989] Implement post-3.1 and later fishing changes.
* Fishing now prowide junk loot at fail skill check.
This can be disabled for old way work using SkillFail.Loot.Fishing option.
Junk loot expected to be listed in fishing_loot_template entry 0.
* Fishing can gain skill grow at skill fail check case.
Controlled by SkillFail.Gain.Fishing option.
* Fishing from fishing pool gameobject can't be fail.
Controlled by SkillFail.Possible.FishingPool
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