Код:
diff --git a/src/game/Object.h b/src/game/Object.h
index 4b914a8..d7f44bd 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -40,8 +40,6 @@
#define DEFAULT_WORLD_OBJECT_SIZE 0.388999998569489f // currently used (correctly?) for any non Unit world objects. This is actually the bounding_radius, like player/creature from creature_model_data
#define DEFAULT_OBJECT_SCALE 1.0f // player/item scale as default, npc/go from database, pets from dbc
-#define MAX_STEALTH_DETECT_RANGE 45.0f
-
enum TempSummonType
{
TEMPSUMMON_MANUAL_DESPAWN = 0, // despawns when UnSummon() is called