m src/game/SpellAuras.cpp
m src/game/Unit.cpp
m src/shared/revision_nr.h
[9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.
* Now apply 4x bonus dependent from target health in time spell cast,
not from current health in tick.
* 4x bonus applied to own spell damage value, not to total taken damage.
Дальше...