[11989] Add support to call spell_scripts in more cases
Автор: Schmoozerd
<pre>m doc/script_commands.txt m src/game/Map.cpp m src/game/Map.h m src/game/ScriptMgr.cpp m src/game/ScriptMgr.h m src/game/Spell.cpp m src/game/Spell.h m src/game/SpellEffects.cpp m src/shared/revision_nr.h </pre> <pre style='white-space:pre-wrap;width:81ex'>[11989] Add support to call spell_scripts in more cases * Support to script Dummy spells with spell_scripts * Support to script TriggerSpell spells which have no existing triggered spell Note that the order which spell-effect actually triggers the DB script is well-defined (SCRIPT_EFFECT before DUMMY before other) Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com></pre> Подробнее... |
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