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Просмотр полной версии : CMaNGOS-4.3.4 Commits


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  1. [12191] Update mastery on mastery aura apply/remove.
  2. [12203] Improve EffectTeleUnitsFaceCaster and target-selection for position targets
  3. [12204] Implement spell 42621
  4. [12205] Implement some spells used in the Jan'alai encounter
  5. [12206] Let GetMapEntranceTrigger and GetGoBackTrigger work in a better defined order
  6. [12207] Rewrite Checks required when entering a map
  7. [12210] Improve ObjectMgr::GetGoBackTrigger to get back to a trigger that actually ports into the ma
  8. [12209] Update mana regen to 4.x
  9. [12208] Improve the RepopAtGraveyard handling of last commit. Thx to rsa for pointing
  10. [12202] Improve target selection for TARGET_DUELVSPLAYER
  11. [12201] Fix spell 57397. Thanks to koksneo for spotting the error
  12. [12200] Implement storing talent tree roles
  13. [12192] Update SkillType enum
  14. [12193] Implement some spells used in the Shade of Aran encounter
  15. [12194] Implement spell 30835
  16. [12195] Improve AreaTrigger teleport requirement checks
  17. [12196] Update last Commit for Cataclysm
  18. [12197] Revert "[12196] Update last Commit for Cataclysm"
  19. [12198] - Remove weapon skillgains, defense skill, thanks @FailzorD for original patch.
  20. [12199] Fix health regeneration.
  21. [12211] Fix taxies
  22. [12212] Fix CMSG_MOVE_SPLINE_DONE
  23. [12213] Fix crash at gm enter world
  24. [12214] Fixup problems with recent teleportation changes
  25. [12215] Add exception to unneeded check for spell 30009
  26. [12216] Implement currency loot and update loot opcodes.
  27. [12219] Add generic stackign exception to vehicle control and linkedAura auras
  28. [12220] Improve Initialisation of COMMAND_ATTACK field
  29. [12221] Implement interface for Vehicles
  30. [12222] Fix Build from Backport
  31. [12217] Allow SplineMovement flags for vehicles
  32. [12218] Add abstract Board/Unboard Passenger functions to TransportBase
  33. [12223] Revert "[12217] Allow SplineMovement flags for vehicles"
  34. [12224] Allow SplineMovement flags for vehicles
  35. [12225] Implement locales for PortratGiver and PortraitTurnIn
  36. [12226] Few Typos in Default realmlist sql.
  37. [12237] Fix Build from Backport
  38. [12236] Finalize first part of Vehicle Implementation
  39. Overcome some problems with MOTransport And SplineMovement implementation
  40. [12235] Implement Vehicle Boarding. Patch based on work of a long history
  41. [12234] Implement Vehicle Seat Switching. Patch based on work of a long history
  42. [12233] Implement Vehicle Unboarding. Patch based on work of a long history
  43. [12232] Implement Remove Seat mods (vehicle controlling, spells and such)
  44. [12231] Implement ApplySeat mods (vehicle controlling, spells and such)
  45. [12230] Add spell casting check for CONTROL_VEHICLE auras. Original author zergtmn
  46. [12229] Add Vehicle related opcodes
  47. [12228] Prevent circular boarding
  48. [12227] Implement support to track aura targets more genericly
  49. [12238] Fix loading quest locales
  50. [12239] Corrections to questgiver statuses
  51. [12240] Implement quest currency requirements/rewards.
  52. [12241] Update `creature_template`. Closes #103
  53. [12242] Fix loading creature_template thx @Sar777
  54. [12243] Move to debug 'errors' due to UNIT_NPC_FLAG_SPELLCLICK set in database.
  55. Update sql/mangos.sql
  56. Merge pull request #104 from ImperialXT/patch-1
  57. [12244] Bytebuffer fix
  58. Merge branch 'master' of https://github.com/mangos/server
  59. [12245] Implement holy power regeneration.
  60. [12246] Fix spellpower display and spellpower from intellect.
  61. [12247] Implement rest of spellscaling.
  62. [12248] Add target limitation for spell 52449
  63. Add EVENT_T_TIMER to EventAI. This is a generic timer that ticks out of combat and in combat
  64. [12249] Fix typo
  65. Update src/game/CreatureEventAI.h
  66. [12250] Implement spell 37431 and related auras
  67. Update src/game/SpellAuras.cpp
  68. [12251] Add target exceptions for some SSC spells
  69. Fix build on Linux/GCC: hash_map's 'erase' member takes an iterator, so passing it a const_iterator
  70. [12252] Typos
  71. [12253] Update attack power, armor, parry, damage calculations
  72. [12254] Set only max skill value in Player::UpdateSkillsForLevel
  73. [12255] Update battleground code to cata.
  74. [12256] Update arena code.
  75. [12257] Fix armor specializations.
  76. [12258] Learn mastery spells event if mastery aura not present
  77. [12259] Update petition code
  78. [12260] Update ObjectGuid
  79. [12261] Improve bytebuffer to write string without nulltermination
  80. [12262] Update guild code to cata.
  81. [12263] Update bank opcodes
  82. [12264] Update duel opcodes
  83. [12282] Fix another type in DBScriptsEngine. Also improve COMMAND_PLAY_SOUND
  84. [12281] Fix a typo in the DBScriptsEngine
  85. [12280] Implement a basic version for vehicle accessory
  86. Forgoten change from last commit
  87. [12279] Improve pathfinding for swimming mobs, also consider dynamic flying as flying
  88. [12278] Fix loot problems introduced with recent commit. Thanks to Jethro for pointing
  89. [12277] Re-Order processing on kill in Unit::DealDamage
  90. [12276] Fix a bug for FT_NA* fields in source string
  91. [12275] Add new table `creature_template_spells` to store a creature's spells
  92. [12283] Update the SET_FIELD, FLAG_SET and FLAG_REMOVE commands
  93. [12284] Implement Faction Bonus for Reputation Tabards
  94. [12292] Implement some spell effects and target limitation for Magtheridon
  95. [12291] Fix another bug of[12191] Related to arena end counting
  96. [12290] Remove some not required things
  97. [12289] Implement SUMMON_PROP_GROUP_VEHICLE
  98. [12288] Some Vehicle related little things
  99. [12287] Fix No_PCH and allow TARGET_AREAEFFECT_GO_AROUND_SOURCE to be added to spell_script_target t
  100. [12286] Do some Coding Style Cleanups
  101. [12285] Fix a typo
  102. [12293] Fix engrish, thanks to Danycm for pointing. Also change some alignment
  103. [12294] Fix Build from Backport Thanks Zaka
  104. [12296] Fix some Typos Thanks Zaka
  105. [12295] Fix Crash. Thanks Zaka
  106. [12297] Update auction code
  107. [12298] Revert MaNGOS server-side spells
  108. [12299] Update and Clean MaNGOS Base SQL Files
  109. [12300] Update money handling to uint64
  110. [12301] Not needed
  111. remove dead code
  112. remove optimization which could cause bad pathing behavior
  113. distinguish between updateDestination and speedChanged
  114. Merge pull request #106 from faramir118/speed-change-fix
  115. [12302] Cleanups and logic fixes
  116. [12303] Fix 4.x merge fail
  117. [12305] Correct GetAreaTriggerLockStatus
  118. [12304] Do not scale non-scalable effects
  119. [12306] Temporary disable resist calculation for SMSG_SPELLDAMAGESHIELD
  120. [12307] Updated and enabled lots of opcodes
  121. [12308] Fix Player::_SaveStats
  122. [12309] Check if coordinates are valid for spells with random destination location
  123. [12319] Fix combination of fleeing and rooted behaviour
  124. [12318] Implement UNIT_STAT_RUNNING to mark default running behaviour. Clone #17
  125. [12317] Make check for Disengange like spells of [12215] more generic
  126. [12316] Hotfix aura stacking for non-passive spells
  127. [12315] Vehicle spell casting related fixes
  128. [12314] Add InCombat check for targets of SPELL_EFFECT_DISTRACT
  129. [12313] Fix Spell::CheckCast for Disengage
  130. [12312] Implement sending of vehicle actionbar spells
  131. [12311] Fix some stacking and checks related to vehicles
  132. [12320] Implement TARGETS 96 - 103
  133. [12321] Implement aura 296 as SPELL_AURA_SET_VEHICLE_ID
  134. [12328] Fix Mounts Speed Thanks to sanctum32 and Trinity
  135. [12327] fixes compile errors under *nix systems Patch by sanctum32
  136. [12326] Fix build
  137. [12325] Implement some spells used by Illidan Stormrage
  138. Fix typo
  139. [12324] Add taxi-path exception to EbonHold(map0) for alliance
  140. Improve error output for SpineInitArgs check
  141. [12323] Improve spell target checks for targets with pre-filling target type
  142. [12322] Assign PlayerMovement log to LogFilter_PlayerMoves
  143. [12329] Rename vmaps extractor folder and project name
  144. Added VS2012 solution and extractor code tidy up
  145. [12330] CleanUp
  146. Updated Copyright year to 2013
  147. Corrected VS2012 Solution File
  148. Fixing Build / Stats: Haste
  149. Made the unistd include only include on unix
  150. changed include from _MSC_VER to G3D_WIN32
  151. [12337] Disable invalid game events
  152. [12336] Actual Revision
  153. [12330] Add `spell9` and `spell10` to `creature_template_spells`
  154. [c12488] Fix relic equipping
  155. [c12487] Fix 4.3.4 logic in aura stacking
  156. [c12486] Workaround for spells with null radius index.
  157. [c12485] Fix order in CMSG_SEND_MAIL parsing
  158. [c12484] Drop account_access.
  159. [c12483] Correct SpellScalingEntry dbc structure
  160. [c12482] Update SMSG_RAID_INSTANCE_INFO structure
  161. [c12481] Fix mangos.sql structure. Closes #11
  162. [c12480] Since gems in cata now have stacks, do not remove the whole stack when socketing.
  163. [c12489] Fill sSpellCategoryStore only after relared dbc is loaded
  164. [c12490] All dots can crit since 4.x
  165. [c12499] Fix compile and consider power type in SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
  166. [c12498] SPELLMOD_CRITICAL_CHANCE can also be IsCastEndProcModifierAura
  167. [c12497] Fix WorldObject::BuildMonsterChat structure
  168. [c12496] Fix MovementStopPitchSequenc order and fix VS project
  169. [c12495] Fix group invites
  170. [c12494] Update SPELL_AURA_MOD_POWER_COST_SCHOOL to consider spell powertypes
  171. [c12493] Force AFLAG_EFFECT_AMOUNT_SEND for absorb auras
  172. [c12492] Missing change for last commit
  173. [c12491] More places to use normalized orientation
  174. [c12501] Remove another redundant InBattleGround() check
  175. [c12500] Some small changes
  176. [c12502] fix Singleton compile error on clang
  177. [c12503] fix clang compile error from implicit type conversion
  178. [c12504] fix clang compile error from call of templated member function
  179. [c12505] Cleanup battleground code
  180. [c12506] Hack TBB code for support VS2012 (and new C++ standard in fact)
  181. Remove shapeshift forced object update hack
  182. [c12507] Add continued integration support using Travis CI
  183. [c12508] Fix clang compile error due to incorrect GUID output
  184. [c12509] Implement holy power handling. Also implement affecting auras.
  185. [c12509] Implement SPELLMOD_SPELL_COST_REFUND_ON_FAIL
  186. [c12510] Inquisition: scale duration with amount of holy power taken
  187. [c12511] Add support for VS2012 building.
  188. [c12512] Implement SPELL_AURA_MOD_CURRENCY_GAIN
  189. [c12513] Implement SPELL_AURA_MOD_INCREASE_SPELL_POWER_PCT and SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP
  190. [c12514] Implement SPELL_AURA_MOD_HEALING_DONE_FROM_PCT_HEALTH and SPELL_AURA_MOD_DAMAGE_DONE_FROM_P
  191. [c12516] Implement SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS & SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2
  192. [c12515] Implement SPELL_AURA_ALLOW_CAST_WHILE_MOVING
  193. [c12517] Remove may obsolete auras
  194. [c12518] Add support for ACTION_BUTTON_EXPANDABLE
  195. [c12526] Improve [12371]. Thanks to rsa for pointing
  196. Merge branch 'master' of https://github.com/cmangos/mangos-cata
  197. [c12519] Implement spell effects for spells 74452 and 74455
  198. [c12520] Use recently introduced performance timer for additional state updates
  199. [c12521] Don't send Spell::CheckCast fail result for passive auras
  200. [c12522] Fix compiler warning about initialization order
  201. [c12523] Fix some signed/unsigned integer comparison warnings
  202. [c12524] EventAI - Define way mobs with difficulty flags behave outside of dungeons
  203. [c12525] Fix CMake ExternalProject_Add command for ACE on UNIX systems
  204. [c12527] Fix build
  205. [c12528] Fix behavior of spell 42631
  206. [c12529] Increase healing factor with each critical strike. Patch 3.0.2
  207. [c12530] Looks for passive auras that need to be recast. Like talent spell Feral Swiftness (id: 1700
  208. [c12531] Fix recently un-outcommented code to be actually working
  209. [c12532] Use Filter log for grid unloading messages
  210. [c12533] Note ingame if gossip conditions are ignored because of GM mode
  211. [c12534] Implement spell effects 50742, 50810 and 61546
  212. [c12535] Fix Typo from 10727. Special thanks to Morenn for spotting
  213. [c12537] Update Authorship information
  214. [c12536] Happy New Year 2013
  215. [c12538] Do not use GLOB in CMake for source file lists
  216. [c12539] Fix typo in AUTHORS file - thanks @AwkwardDev
  217. [c12540] Remove the PREFIX parameter from the CMake files and use the standard CMAKE_INSTALL_PREFIX
  218. [c12541] Add copyright header and some comments to .travis.yml
  219. [c12542] reduce clone time in Travis by only getting the latest commit and not the whole history (de
  220. [c12543] Fix crash when unit don't have visible auras
  221. [c12545] Force SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS and SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2 to us
  222. [c12544] Force SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS and SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2 auras
  223. [c12546] Fix usage of SpellEquippedItems and SPELL_AURA_MOD_DAMAGE_DONE & SPELL_AURA_MOD_DAMAGE_PERC
  224. [c12547] Consider SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY for regen auras
  225. [c12548] Compilefix
  226. We centralized our issue tracking on cmangos/issues
  227. [c12551] Add Contributing Guidelines
  228. [c12550] Add a helper script to easily merge topic branches and pull-requests
  229. [c12549] Add helper script to easily create a topic branch
  230. [c12552] Differ random property and random suffix entries in item_enchantment_template table. Use ne
  231. [c12554] Correct error output for item_enchantment_template table
  232. [c12553] Correct DestructibleModelDataEntry and fix ingame destructible go display
  233. [c12555] Fix db_version
  234. [c12558] Allow stacking for PERIODIC_DUMMY auras from different casters
  235. [c12557] Fix some summon spells which have only coordinate targeting
  236. [c12556] Refactor custom maxTargets and Radius into own function
  237. [c12562] Escape some file names in the cleanupStyle helper script
  238. [c12561] Add support for spell 62941
  239. [c12560] Fix typo and add missing file headers
  240. [c12559] DBScripts - Add Map/Zone wide sound support to COMMAND_PLAY_SOUND
  241. [c12563] Cleanup Style
  242. [c12565] Fix a Typo
  243. [c12564] Add server-side spells 37264, 37278 and 37365
  244. [c12567] Correct a little typo in mangos.conf about MapsLoading log filter.
  245. [c12566] Add stacking exception for spells 51019 and 51024
  246. [c12616] Fix compile
  247. [c12615] Implement spell 33676
  248. [c12614] Fix Claw Rage spells
  249. [c12613] Implement some spells for Black Temple
  250. [c12612] Implement virtual void HealedBy